smoogipooo
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faacac331d
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Fix post-rebase issues.
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2017-03-17 00:38:40 +09:00 |
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smoogipooo
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9f6f581b64
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Pass through method instead of instantiating object.
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2017-03-17 00:36:10 +09:00 |
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smoogipooo
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0c47638820
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Better hit object defaults setting.
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2017-03-17 00:36:09 +09:00 |
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smoogipooo
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72e1612f32
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Null-safety in the case where there are no HitObjects.
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2017-03-14 19:44:14 +09:00 |
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smoogipooo
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069a7a24ce
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Fix defaults not being set (keep in mind this will be changed in a later pullrequest).
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2017-03-14 19:04:40 +09:00 |
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smoogipooo
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f50e0bbf3c
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Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
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2017-03-13 19:15:25 +09:00 |
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Thomas Müller
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a5dfa7ab06
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Remove unnecessary using statements
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2017-02-23 21:38:10 +01:00 |
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Dean Herbert
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7fbc5990d1
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Add combo numbers.
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2017-02-15 23:23:55 +09:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Drew DeVault
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fa007e632d
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Refactor colors to palette based design
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2017-01-12 16:38:27 -05:00 |
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Drew DeVault
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70ecf48ca7
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Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
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2017-01-09 17:20:31 -05:00 |
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Dean Herbert
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187a8bbfa7
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Don't store beatmap reference in hitobjects.
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2016-11-28 18:45:50 +09:00 |
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Dean Herbert
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bf63be0602
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Add better slider duration calculation using bpm and difficulty information.
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2016-11-28 15:31:54 +09:00 |
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Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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