smoogipoo
f538963607
Extra mods -> user mods
2021-02-01 17:57:32 +09:00
smoogipoo
ac2a995041
Add user and panel states
2021-02-01 17:54:56 +09:00
smoogipoo
0909c73ead
Once again disallow DT/etc as allowable mods
2021-02-01 15:07:56 +09:00
smoogipoo
b43e529964
Fix allowed mods being copied into required mods
2021-02-01 15:07:43 +09:00
smoogipoo
426569c2a9
Move common song select implementation for online play
2021-02-01 14:57:39 +09:00
smoogipoo
b846146f16
Update mods when resuming room subscreen
2021-02-01 13:58:44 +09:00
smoogipoo
4ae10b1e1c
Add initial UI for selecting extra mods
2021-02-01 13:40:59 +09:00
smoogipoo
e02e3cf19a
Disallow selecting DT/HT/WU/WD as allowable freemods
2021-02-01 13:35:48 +09:00
smoogipoo
797a810287
Allow unstacking mods
2021-02-01 13:24:56 +09:00
smoogipoo
230b347c1e
Move ModSelectOverlay.IsValidMod to a property
2021-02-01 12:18:11 +09:00
smoogipoo
ab9a3e6dd0
Pass allowed mods and consume on server callback
2021-01-29 18:21:22 +09:00
smoogipoo
b79d1c7b81
Add mods to footer
2021-01-27 22:33:03 +09:00
smoogipoo
ff8ee379fb
Fix possible nullref
2021-01-27 22:27:31 +09:00
smoogipoo
c408b46a21
Add AllowedMods to MultiplayerRoomSettings model
2021-01-27 22:25:14 +09:00
smoogipoo
4c256f1fb3
Actually populate the playlist item
2021-01-27 22:23:38 +09:00
smoogipoo
45e41aaeac
Initial implementation of freemod selection overlay
2021-01-27 22:15:53 +09:00
smoogipoo
4019cc38e5
Allow footer buttons to be customised
2021-01-27 22:03:51 +09:00
smoogipoo
91d34d86f7
Abstractify ModSelectOverlay
2021-01-27 22:02:23 +09:00
smoogipoo
0ff300628e
Fix type not being set
2021-01-27 20:07:22 +09:00
smoogipoo
f2fa51bf5e
Make ModSections overrideable
2021-01-27 19:59:28 +09:00
smoogipoo
a800955bb1
Add mod validation utilities
2021-01-27 19:46:25 +09:00
Bartłomiej Dach
82848a7d70
Merge pull request #11556 from smoogipoo/fix-potential-mod-test-failures
2021-01-21 20:05:22 +01:00
Bartłomiej Dach
281fe6f6f9
Merge branch 'master' into fix-potential-mod-test-failures
2021-01-21 19:30:03 +01:00
Dan Balasescu
1ae3f1b9eb
Merge pull request #11557 from peppy/leave-channel-on-exiting-multiplayer
...
Leave the multiplayer channel when leaving multiplayer
2021-01-21 19:35:12 +09:00
Dan Balasescu
0fa0e70bff
Merge branch 'master' into leave-channel-on-exiting-multiplayer
2021-01-21 19:04:33 +09:00
Dan Balasescu
658370ff38
Merge pull request #11499 from peppy/fix-editor-scroll-interruption
...
Fix inability to interrupt timeline flick-scrolls by other means
2021-01-21 18:39:11 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption
2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
Dean Herbert
e6980688f6
Leave the multiplayer channel when leaving multiplayer
2021-01-21 15:42:23 +09:00
smoogipoo
54dbb43f79
Fix more potential failures
2021-01-21 14:03:35 +09:00
smoogipoo
163a937e41
Fix mod test failing intermittently
2021-01-21 13:30:53 +09:00
Dan Balasescu
11a9a4c773
Merge pull request #11538 from EVAST9919/beatmapset-refactor
...
Make BeatmapSetOverlay use OverlayHeader
2021-01-21 13:14:02 +09:00
Dan Balasescu
c3675293fa
Merge branch 'master' into beatmapset-refactor
2021-01-21 12:38:34 +09:00
Dan Balasescu
edf9fe5611
Merge pull request #11553 from bdach/fix-taiko-beatmap-hang
...
Fix HOC not propagating DHO results applied on kill
2021-01-21 12:18:40 +09:00
Bartłomiej Dach
1d9aaac2c2
Fix HOC not propagating DHO results applied on kill
...
`DrawableHitObject.OnKilled()` calls `UpdateResult()` to clean up a
hitobject's state definitively with regards to the judgement result
before returning the DHO back to the pool.
As it turns out, if a consumer was relying on this code path (as taiko
was in the case of nested strong hit objects), it would not work
properly with pooling, due to `HitObjectContainer` unsubscribing from
`On{New,Revert}Result` *before* calling the DHO's `OnKilled()`.
This in turn would lead to users potentially getting stuck in gameplay,
due to `ScoreProcessor` not receiving all results via that event path.
To resolve, change the call ordering to allow hit result changes applied
in `OnKilled()` to propagate normally.
2021-01-21 00:05:37 +01:00
Bartłomiej Dach
7abe33ad0e
Add failing test case
2021-01-21 00:04:15 +01:00
Dan Balasescu
7da7079ef2
Merge pull request #11537 from Mysfit/mp-initial-creation-screen-fix
...
Fix match/playlist room screen showing briefly behind initial room settings window on creation.
2021-01-20 22:05:14 +09:00
Dan Balasescu
95f52ae054
Merge pull request #11536 from rednir/sort-skins-alphabetically
...
Sort SkinSection in alphabetical order
2021-01-20 21:49:31 +09:00
Dan Balasescu
455383c3c0
Merge pull request #11528 from peppy/fix-autoplay-in-multiplayer
...
Fix multiplayer mod select showing autoplay as a choice
2021-01-20 21:49:16 +09:00
smoogipoo
bba182a02d
Fix test failure
2021-01-20 21:27:16 +09:00
Dan Balasescu
12f2067357
Merge branch 'master' into sort-skins-alphabetically
2021-01-20 21:15:16 +09:00
smoogipoo
eb85efcea2
Add check to playlists too
2021-01-20 20:59:28 +09:00
Dan Balasescu
250727cbd1
Merge branch 'master' into mp-initial-creation-screen-fix
2021-01-20 20:53:33 +09:00
Andrei Zavatski
2ca3ccad06
Move all the content to BeatmapSetHeaderContent drawable
2021-01-20 04:56:46 +03:00
Andrei Zavatski
94fee3800d
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmapset-refactor
2021-01-20 04:32:56 +03:00
Dean Herbert
2fabfe54a0
Merge pull request #11546 from bdach/mark-test-as-abstract
...
Mark legacy beatmap skin colour test as abstract
2021-01-20 10:03:40 +09:00
Bartłomiej Dach
82e5a5bf6f
Mark legacy beatmap skin colour test as abstract
2021-01-19 23:10:15 +01:00
Bartłomiej Dach
fd45d8c95a
Merge pull request #11531 from peppy/less-black-confirm-to-exit
2021-01-19 21:48:58 +01:00
Bartłomiej Dach
ac0835755a
Merge branch 'master' into less-black-confirm-to-exit
2021-01-19 20:50:50 +01:00
Bartłomiej Dach
3b49b7461e
Schedule entire operation for safety
...
Also removes a redundant list copy.
2021-01-19 19:35:53 +01:00