Cancel in progress CI runs when new commits are pushed
Fix potential crash when opening changelog overlay if entry has no URL
Fix bindable event binds to `HitObject` directly
Same as https://github.com/ppy/osu-web/pull/9268. Should hopefully help with organisation concurrent limits.
Remove the nullable disable annotation in the ruleset class
Fix new hit distribution graph didn't account for size changes
Allow dismissing notifications without performing action using middle / right click
Show login overlay when attempting to update a beatmap while logged out
HitObject
ManiaRulesetConfigManager
DrawHeight
DrawWidth
Fix best rank badge not handling legacy scores properly
Fix update progress notification icon overload
HitEventTimingDistributionGraph
Add multiple-units support in search length criteria
Fix `world.execute(me)` storyboard animation incorrectness
UpdateProgressNotification
UpdateManager
virtual
Fix countdown serialisation
# Conflicts: # osu.Game.Rulesets.Catch/CatchRuleset.cs # osu.Game.Rulesets.Osu/OsuRuleset.cs # osu.Game.Rulesets.Taiko/TaikoRuleset.cs # osu.Game/Rulesets/Ruleset.cs
Fix markdown container not rendering certain text correctly