ekrctb
9611aaf09e
Use hit object pooling for JuiceStream
.
...
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
2020-11-30 19:19:14 +09:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
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There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
smoogipoo
648999a2de
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
Dean Herbert
1733519c3a
Split out CatcherArea nested classes and reorder methods
2020-03-13 12:59:30 +09:00
Andrei Zavatski
e46c070d95
Add test scene
2020-03-11 23:09:29 +03:00
Dean Herbert
ea0bbd2926
Rename drawable namespace to avoid clashes with framework class
2020-02-19 18:01:59 +09:00
Dean Herbert
bc31146560
Mods -> SelectedMods
2019-12-13 21:45:38 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
Dean Herbert
e987db37ec
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
Unknown
01508e6813
implement HD for CtB
2019-06-28 10:34:04 +02:00