Susko3
f3eaa95041
Move input handler settings creation to OsuGameBase
2022-01-15 14:53:41 +01:00
Dean Herbert
e7d9a2fa00
Merge pull request #16463 from frenzibyte/spinner-tick-position
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Assign position to spinner ticks for correct positional sound playback
2022-01-15 21:06:13 +09:00
Salman Ahmed
3ab13dd78c
Assign position to spinner ticks for correct positional playback
2022-01-15 14:24:52 +03:00
Dean Herbert
83bbe70374
Merge pull request #16459 from Susko3/remove-bdl-unused-params
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Remove unused params from BDL methods
2022-01-15 14:39:22 +09:00
Salman Ahmed
67ee67c2d8
Merge pull request #16460 from Susko3/rider-idea
2022-01-15 08:34:43 +03:00
Salman Ahmed
bc64fd2078
Add missing vcs.xml
file to the android solution
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Present in both `.idea.osu` and `.idea.osu.Desktop`.
2022-01-15 08:01:44 +03:00
Susko3
9e173f7fcd
Update rider .idea files for Android .slnf
2022-01-15 01:28:11 +01:00
Susko3
11580a2e71
Update rider .idea files for osu.sln
2022-01-15 01:24:59 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
48498cf8a1
Merge pull request #16452 from Susko3/tcs-xamarin
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Fix `osu.Game.Tests.Android` not building
2022-01-15 03:52:00 +09:00
Susko3
9af9155e66
Fix osu.Game.Tests.Android
not building
2022-01-14 17:37:58 +01:00
Dan Balasescu
70f56cd0c9
Merge pull request #16442 from peppy/fix-multiplayer-chat-polling
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Fix chat poll rate being too low in multiplayer lobby and gameplay
2022-01-14 13:52:37 +09:00
Dean Herbert
9936cdbd65
Merge pull request #16443 from nekodex/fail-volume-dip
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Add volume dip to track during fail sequence
2022-01-14 12:31:22 +09:00
Dean Herbert
55b027228f
Update resources
2022-01-14 11:54:50 +09:00
Dean Herbert
eb5f15a77e
Merge pull request #16420 from bdach/slider-paste-parsing-failures-2
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Fix pasted sliders having sample points with time at infinity
2022-01-13 23:28:49 +09:00
Jamie Taylor
c6ae255326
Add volume dip to track during fail sequence
2022-01-13 18:31:32 +09:00
Dean Herbert
4012ef7e7b
Reduce polling rate when idle even if HighPollRate
is requested
2022-01-13 17:33:55 +09:00
Dean Herbert
46d2f305b5
Log chat polling rate changes
2022-01-13 17:31:59 +09:00
Dean Herbert
0bd34253e7
Increase chat polling rate during multiplayer lobby / games
2022-01-13 17:31:49 +09:00
Dean Herbert
2de0c34bc9
Reduce exposure of ChannelManager
2022-01-13 17:10:48 +09:00
Dean Herbert
7147799895
Merge pull request #16273 from Joehuu/fix-remaining-identifier-names
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Normalise more identifier names
2022-01-13 17:06:57 +09:00
Dean Herbert
e1f5acd689
Remove names from user dictionary
2022-01-13 12:40:19 +09:00
Dean Herbert
24f02cab8a
Merge pull request #16436 from smoogipoo/fix-intermittent-tests
2022-01-13 09:45:22 +09:00
Joseph Madamba
a18b283626
Revert identifier typo bump
2022-01-12 15:52:33 -08:00
Joseph Madamba
66773f6d7d
Use comments to disable identifier typos instead
2022-01-12 15:49:28 -08:00
Joseph Madamba
5185f6010e
Fix missed identifier typos
2022-01-12 15:46:20 -08:00
Joseph Madamba
b245ffefc1
Merge remote-tracking branch 'upstream/master' into fix-remaining-identifier-names
2022-01-12 15:05:07 -08:00
Dan Balasescu
672c1d36dc
Fix intermitten screen navigation tests
2022-01-13 05:52:04 +09:00
Bartłomiej Dach
afce976f08
Fix oversubscription to StartTimeBindable.ValueChanged
2022-01-12 19:29:49 +01:00
Bartłomiej Dach
07fc772c24
Merge branch 'master' into slider-paste-parsing-failures-2
2022-01-12 19:06:36 +01:00
Dan Balasescu
6b7896ec69
Merge pull request #16434 from peppy/fix-being-playing-test-failures
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Fix test failures due to double `BeginPlaying` calls
2022-01-13 02:43:42 +09:00
Dean Herbert
2212bea17f
Fix test failures due to double BeginPlaying
calls
2022-01-13 01:34:29 +09:00
Dean Herbert
017f5a9b9b
Merge pull request #16430 from smoogipoo/less-harsh-mania-hp
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Fix mania requiring PERFECTs to maintain HP
2022-01-12 19:07:13 +09:00
Dan Balasescu
c97db5a863
Merge pull request #16431 from peppy/skin-hash-repopulation
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Fix skin hash repopulation not working since realm migration
2022-01-12 19:03:56 +09:00
Dean Herbert
8c8c5f4c33
Fix skin hash repopulation not working since realm migration
2022-01-12 18:32:51 +09:00
Dan Balasescu
4106ebf881
Fix mania requiring PERFECTs to maintain HP
2022-01-12 18:29:23 +09:00
Dan Balasescu
5d868c41d4
Merge pull request #16330 from peppy/mouse-button-disable-disables-touch
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Allow "disable mouse button" setting to apply to touch as well
2022-01-12 17:40:43 +09:00
Dan Balasescu
52e240230b
Merge branch 'master' into mouse-button-disable-disables-touch
2022-01-12 17:14:39 +09:00
Dean Herbert
c534a27ee7
Merge pull request #16425 from frenzibyte/update-macos-version-limit
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Update macOS minimum supported version in line with .NET 5
2022-01-12 17:11:25 +09:00
Salman Ahmed
c8641389af
Update macOS minimum supported version in line with .NET 5
2022-01-12 11:08:12 +03:00
Dan Balasescu
2e34887999
Merge pull request #16423 from peppy/realm/manual-compact
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Add button to compact realm on demand
2022-01-12 16:23:00 +09:00
Dean Herbert
a82606cf5c
Merge pull request #16407 from smoogipoo/fix-mania-normalised-scroll-speed
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Fix calculation of most common beat length for mania scroll speed
2022-01-12 15:23:22 +09:00
Dean Herbert
11e07c1137
Add button to compact realm on demand
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In general we're doing things correctly so the realm file shouldn't
expand (unless mass deletions are made from it), but this is a nice way
to manually confirm the behaviour.
Sometimes if using realm studio with osu! running, for instance, the
realm file size can blow out of proportion. This will recover from such
cases.
Note that calling `RealmFactory.Compact` itself is not enough, as it
will fail unless all instances of the realm have been closed.
2022-01-12 15:22:36 +09:00
Dan Balasescu
06a5b89071
Merge pull request #16264 from bdach/beatmap-background-with-storyboard-stopping
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Fix main menu background with storyboard stopping after entering and exiting song select
2022-01-12 14:37:42 +09:00
Dean Herbert
d8c52740cb
Merge pull request #16354 from bdach/slider-snapping
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Apply slider snapping to current beat divisor more liberally to match user expectations
2022-01-12 11:18:18 +09:00
Bartłomiej Dach
80ccff9068
Remove no longer necessary guards against default control points
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The subscription in which the guards were present was moved from
constructor to `ApplyDefaults()`, and at that point neither the sample
control point or the difficulty point can be the default point, because
there are explicit paths that overwrite those with blank points in the
same methods, prior to the subscription's registration.
The only worry would be that someone would set the default point on the
object themselves, but at that point that is most likely programmer
error anyhow.
2022-01-11 22:14:47 +01:00
Bartłomiej Dach
76d5225bb9
Rewrite storyboard clock management in slightly different way
2022-01-11 22:00:04 +01:00
Bartłomiej Dach
970e0cc85a
Merge branch 'master' into beatmap-background-with-storyboard-stopping
2022-01-11 21:39:49 +01:00
Bartłomiej Dach
7a25fe79b7
Fix sample control point time being calculated before defaults applied
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In editor contexts, the `StartTimeBindable` subscription in `HitObject`
was firing before defaults were applied, which in the case of sliders
manifested in an infinite end time. `ApplyDefaults()` also did not
always set the time of the control point to the correct value, which
matters when the beatmap is encoded.
Ensure that the control points receive the correct time values during
default application, and only register the `StartTimeBindable` change
callback after defaults have been successfully applied.
2022-01-11 21:38:59 +01:00
Bartłomiej Dach
e91d3dd8b4
Add failing test for incorrect sample control point time after paste
2022-01-11 21:34:22 +01:00