Bartłomiej Dach
5af1ac1b53
Rename TaikoStrong{-> able}HitObject
2020-12-14 21:46:02 +01:00
Bartłomiej Dach
f74567e8eb
Introduce base class for hitobjects that can be strong
2020-12-13 12:36:39 +01:00
smoogipoo
679dc34aa4
Add test timeouts
2020-09-07 17:18:54 +09:00
smoogipoo
dcd345eed9
Add a few tests
2020-07-16 01:35:38 +09:00
Dean Herbert
e9710b6f83
Add taiko type conversion test coverage
2020-05-19 09:43:05 +09:00
smoogipoo
5106d275ca
Remove CentreHit/RimHit hitobject abstraction
2020-03-23 12:08:15 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Dean Herbert
379c9e8b7c
Use expression body
2019-08-05 10:02:28 +02:00
smoogipoo
ed4dda1936
Support beatmap conversion tests with mods
2019-08-01 12:49:01 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
de3708ea3a
Public + explicitly define test fixtures
2018-06-27 12:09:39 +09:00
smoogipoo
532d65f6e8
Re-enable basic taiko beatmap conversion tests
2018-05-17 15:17:47 +09:00
smoogipoo
8d8b7e6fa2
Fix conversion tests for ruleset-specific beatmaps not working
...
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
2018-05-16 13:09:48 +09:00
smoogipoo
47cf4f27fb
Fix possibility of test rulesets being discovered from assemblies
2018-05-14 19:39:23 +09:00
smoogipoo
6867886f4c
Give conversion-tested beatmaps a ruleset
2018-05-07 14:04:37 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
0026b94cd3
Consolidate and move ruleset test projects
2018-03-28 14:41:25 +09:00