Dan Balasescu
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12c84df208
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Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
Fix seeking in replays not correctly pausing samples
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2020-10-05 17:13:43 +09:00 |
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Dean Herbert
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c622adde7a
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Rename method back and add xmldoc
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2020-10-05 16:24:02 +09:00 |
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Dean Herbert
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0605bb9b8d
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Fix incorrect parent state transfer
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2020-10-05 16:20:29 +09:00 |
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Dean Herbert
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9f43dedf59
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Fix missing line
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2020-10-05 15:12:34 +09:00 |
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Dean Herbert
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758088672c
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Don't stop non-looping samples immediately when pausing
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2020-10-05 15:07:46 +09:00 |
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Dean Herbert
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ae8bf8cdd4
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Fix StabilityGameClock not being updated
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2020-10-05 14:27:51 +09:00 |
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Dean Herbert
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e4710f82ec
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Fix sample disabled status not being updated correctly from seek state
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2020-10-05 14:27:51 +09:00 |
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Dean Herbert
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af7d10afe0
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Fix FrameStabilityContainer not re-caching its GameplayClock correctly
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2020-10-05 14:27:51 +09:00 |
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Dean Herbert
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5dea37792c
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Merge branch 'master' into health-adjustments
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2020-10-04 21:38:40 +09:00 |
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Dean Herbert
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ec30ca24c5
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Merge pull request #10343 from bdach/hitresult-miss-fixes
Replace direct references to HitResult.Miss wherever applicable
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2020-10-04 21:36:26 +09:00 |
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Dean Herbert
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a864f2906f
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Merge branch 'master' into health-adjustments
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2020-10-03 22:50:19 +09:00 |
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Bartłomiej Dach
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601675db07
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Adjust health increase values to match old ones better
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2020-10-03 12:16:22 +02:00 |
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Bartłomiej Dach
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309714081f
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Make new health increase values mania-specific
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2020-10-03 12:16:22 +02:00 |
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Bartłomiej Dach
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2ddfd79923
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Replace object pattern match with simple conditional
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2020-10-03 08:09:10 +02:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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Dean Herbert
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575046e5fd
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Don't update reply on add/remove (will be automatically handled by change handler events)
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2020-10-02 18:21:13 +09:00 |
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Dean Herbert
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b7c276093d
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Add fallback case when EditorChangeHandler is not present (for tests)
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2020-10-02 16:21:51 +09:00 |
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Dean Herbert
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501e02db09
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Only regenerate autoplay on editor state change
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2020-10-02 15:44:37 +09:00 |
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Dean Herbert
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3069428efe
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Merge pull request #10316 from smoogipoo/fix-spinner-flicker
Fix default spinner flashing yellow glow before completion
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2020-10-01 22:29:48 +09:00 |
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smoogipoo
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ab33434a8a
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Reword xmldocs to better describe nested events
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2020-10-01 21:54:43 +09:00 |
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smoogipoo
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042c39ae1b
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Remove redundant string interpolation
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2020-10-01 21:48:45 +09:00 |
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smoogipoo
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d7f9b8045c
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Safeguard againts multiple ApplyResult() invocations
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2020-10-01 21:33:54 +09:00 |
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Dan Balasescu
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3a81602d0c
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Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-10-01 18:08:17 +09:00 |
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Dean Herbert
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1ec96e1bb1
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Merge branch 'master' into adjust-hp-increases
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2020-10-01 16:58:29 +09:00 |
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Dean Herbert
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b7ac779760
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Merge branch 'master' into fix-hitobject-sample-stuck-on-future-seek
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2020-10-01 16:46:14 +09:00 |
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smoogipoo
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7890319802
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Merge branch 'master' into adjust-hit-result-types
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2020-10-01 16:19:07 +09:00 |
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smoogipoo
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cb6b35116a
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Merge branch 'master' into scoring-standardisation
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2020-10-01 12:28:51 +09:00 |
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smoogipoo
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c9f38f7bb6
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Add obsoletion notice
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2020-10-01 12:28:33 +09:00 |
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Dean Herbert
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9d07dce5e4
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Merge pull request #10251 from smoogipoo/additional-hit-results
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2020-10-01 12:19:48 +09:00 |
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smoogipoo
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3a26bd8d9b
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Adjust obsoletion + xmldoc of NumericResultFor()
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2020-10-01 12:14:16 +09:00 |
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smoogipoo
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806d8b4b1d
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Make scoring int-based again
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2020-10-01 12:13:24 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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367b35bb10
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
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smoogipoo
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77651be2ca
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Remove padding from HitResult
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2020-09-30 21:32:50 +09:00 |
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Dean Herbert
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7f579850dd
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Merge branch 'master' into fix-editor-silence-on-seek
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2020-09-30 17:03:23 +09:00 |
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Dean Herbert
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6cceb42ad5
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Remove unused DI resolution
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2020-09-30 15:50:53 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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smoogipoo
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cc9fa4675c
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Adjust HP increases
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2020-09-29 17:59:42 +09:00 |
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smoogipoo
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91262620d3
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Remove XMLDocs from Ok/Perfect hit results
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2020-09-29 17:17:06 +09:00 |
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smoogipoo
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bad48d6d44
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Merge branch 'master' into scoring-standardisation
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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bc8f6a58fd
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Update PF/SD with new hit results
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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31fae045fa
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Update judgement processors with new hit results
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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a1394c1830
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Fix a few missed judgements
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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6264a01ecc
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Add guard against using the wrong hit result
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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519f376e7b
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Standardise Judgement across all rulesets
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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07226c79b6
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Add xmldocs
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2020-09-29 16:33:23 +09:00 |
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smoogipoo
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cee58e89a3
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Pad hit results
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2020-09-29 16:32:02 +09:00 |
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Dean Herbert
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5d1c377379
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-09-29 15:07:55 +09:00 |
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smoogipoo
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1a70002cdd
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Split ignore into hit/miss
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2020-09-29 14:41:50 +09:00 |
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Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
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