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mirror of https://github.com/ppy/osu.git synced 2024-11-14 16:37:26 +08:00
Commit Graph

90 Commits

Author SHA1 Message Date
ekrctb
df16d4bacc Remove CurrentTexture from catcher 2021-06-14 20:26:33 +09:00
Dean Herbert
865c5c0676 Use [Resolved] to simplify bindable resolution 2021-06-10 15:47:03 +09:00
Dean Herbert
6995945360 Use With to simplify drawable construction 2021-06-10 15:45:49 +09:00
ekrctb
e5deecf459 Check skin version for legacy catcher sprite 2021-06-09 15:47:23 +09:00
ekrctb
7df971a970 ICatcherPiece -> ICatcherSprite 2021-06-08 22:10:13 +09:00
ekrctb
109a366722 Use separate classes for old and new catcher legacy skin element
- Fix catcher texture animation is reset for legacy old catcher skin
2021-06-08 21:59:09 +09:00
ekrctb
0192549d6c Refactor catcher sprite to use skinned piece pattern 2021-06-08 21:29:41 +09:00
ekrctb
6e28c1b29a Move default catcher sprite to its own file 2021-06-08 17:54:57 +09:00
Dean Herbert
1b93234c76 Merge branch 'master' into fruit-representation 2021-06-07 16:05:00 +09:00
ekrctb
bb02c35f2d Move all osu!catch legacy skin piece files to the correct location 2021-06-07 15:10:47 +09:00
ekrctb
ac5c55bd2c Remove "fruit visual representation" state from DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
2021-06-07 14:49:37 +09:00
ekrctb
166e4565be Move FruitVisualRepresentation namespace 2021-06-07 13:59:17 +09:00
Salman Ahmed
4e186b0cf5 ContentVisible -> HiddenByRulesetImplementation 2021-05-31 09:24:26 +03:00
Salman Ahmed
60b781701f Rewrite catch combo counter hide logic 2021-05-30 14:22:11 +03:00
Salman Ahmed
fb81e5133f Merge branch 'master' into catch-hide-combo-workaround 2021-05-30 14:16:46 +03:00
Dean Herbert
50d71faf56 Restructure lookup code to avoid repeating the base call 2021-05-30 17:55:10 +09:00
Salman Ahmed
fbc316ea1d Fix legacy skin transformers potentially ignoring source implementations 2021-05-29 21:23:22 +03:00
Salman Ahmed
a4d52a7f52 Use switch—case instead 2021-05-19 23:37:22 +03:00
Salman Ahmed
ff419af512 Hide the combo counter content rather than full death 2021-05-18 09:10:15 +03:00
Salman Ahmed
df248ea41b Improve code readability 2021-05-17 11:41:53 +03:00
Salman Ahmed
102842bcf1 Expire legacy combo counters on catch ruleset 2021-05-15 16:55:15 +03:00
Dean Herbert
004798d61d Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
Salman Ahmed
43c1e1d217 Update existing usages
Resolve post-conflict issues
2021-03-13 06:09:07 +03:00
Joehu
9ef130cdcc Fix codefactor style issues 2021-02-04 13:28:35 -08:00
ekrctb
df9de7a8dd Remove null check that is not required anymore 2020-12-09 10:28:42 +09:00
ekrctb
a32dac00dd Introduce IHasCatchObjectState implemented by DHO and CaughtObject 2020-12-08 21:29:26 +09:00
ekrctb
c301223d8c Make object on the catcher plate separate CaughtObject class 2020-12-08 21:11:40 +09:00
ekrctb
4d5c242d35 Use virtual property instead of a field for optional pieces 2020-12-08 17:15:40 +09:00
ekrctb
603cecb2eb Make CatchHitObjectPiece abstract class 2020-12-08 17:02:57 +09:00
ekrctb
17d48c82f6 Use switch statement instead of an array 2020-12-08 16:59:06 +09:00
ekrctb
4da6717d0e Rename things in PulpFormation 2020-12-08 10:33:18 +09:00
ekrctb
3cbdaf5960 Make resolved properties protected 2020-12-08 10:30:23 +09:00
ekrctb
b2e5658d23 Merge branch 'master' into fruit-piece-in-place 2020-12-07 18:57:42 +09:00
ekrctb
7f1ad1040d Don't inherit DrawableFruit from DrawableBanana
- A banana cannot be hyper
2020-12-07 14:08:50 +09:00
ekrctb
c0f39514b9 Fix legacy droplet scale 2020-12-07 14:00:22 +09:00
ekrctb
d51d2c5331 Don't recreate pieces when catch DHO is reused 2020-12-07 12:59:03 +09:00
ekrctb
87189452d1 Refactor legacy skin piece to allow texture update 2020-12-07 12:57:24 +09:00
ekrctb
d18397acad Adjust namespace 2020-12-07 12:35:24 +09:00
ekrctb
b4b9312e0f Move piece files of Catch ruleset 2020-12-07 12:34:38 +09:00
ekrctb
4cd234ea05 Fix null reference of LegacyFruitPiece 2020-11-30 19:56:12 +09:00
ekrctb
323533d945 Add hiding Palpable HitObject property 2020-11-25 08:07:59 +09:00
ekrctb
ab7251d742 Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
Dean Herbert
8a3bce3cc3 Fix osu!catch showing two combo counters for legacy skins 2020-10-16 18:20:17 +09:00
Dean Herbert
899bac6ca5 Rename catch combo counter for clarity 2020-10-14 19:16:34 +09:00
Dean Herbert
1b261f177f Disable rewind handling 2020-09-22 13:17:53 +09:00
Dean Herbert
1c58f568d6 Simplify and reformat rewind/transform logic 2020-09-22 12:54:21 +09:00
Dean Herbert
ffd4874ac0 Remove unnecessary double suffixes 2020-09-22 12:37:18 +09:00
Dean Herbert
08d8975566 Remove DisplayInitialCombo method for simplicity 2020-09-22 12:35:18 +09:00
Dean Herbert
92cda6bccb Adjust xmldoc slightly 2020-09-22 12:27:47 +09:00
Dean Herbert
a27a65bf03 Don't recreate explosion counter each increment 2020-09-22 12:25:40 +09:00