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Commit Graph

18 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
ekrctb
8d29e9e76b Move selection logic from DragBox to BlueprintContainer 2022-10-05 21:51:01 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Bartłomiej Dach
29a3ab7e7a
Halve drag box padding
Allows the drag box borders to collapse in on themselves to a single
line if the drag selection has zero width or height.
2022-05-06 15:21:35 +02:00
Dean Herbert
fad1f727bb Fix editor drag box visuals 2022-05-06 20:34:44 +09:00
Dean Herbert
1aff263419 Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
Dean Herbert
cd794eaa65 Add basic selection box with drag handles 2020-09-29 20:08:56 +09:00
Dean Herbert
53d542546e Fix editor drag selection not continuing to select unless the mouse is moved 2020-06-23 18:04:50 +09:00
Dean Herbert
cb6e7425ae Make dragbox stateful to fix blueprint movement 2020-01-23 14:30:25 +09:00
Dean Herbert
a6775d1bd3 Implement custom drag box and allow drag seeking once again 2020-01-23 14:26:33 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
smoogipoo
7a71352684 Fix drag box being positioned incorrectly for 1 frame 2019-10-24 17:22:14 +09:00
smoogipoo
cef2318cf5 Move drag box drag handling to BlueprintContainer 2019-10-23 18:38:06 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00