Dean Herbert
88670c3b01
Document OpenSongSelection
and mark null param
2021-12-10 14:14:22 +09:00
Dan Balasescu
671582a925
Allow host to enqeue items and items to be edited
2021-12-10 01:15:19 +09:00
Dean Herbert
a76cfbea21
Add test coverage of incorrect beatmap being used in multiplayer when match started from song select
2021-12-06 14:03:33 +09:00
Dan Balasescu
c3dfe10a8a
Add new list to match subscreen
2021-12-01 21:35:22 +09:00
Dan Balasescu
e1445dcb05
Only show owner in match subscreen
2021-11-26 17:40:45 +09:00
Dan Balasescu
4c8c34b43f
Use full name for round robin
2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2
Update queue mode names
2021-11-19 18:28:43 +09:00
Dean Herbert
0c289bf8e5
Remove pointless namespace
2021-11-19 14:46:53 +09:00
Dan Balasescu
29d0d5badf
Rename QueueModes -> QueueMode
2021-11-16 14:53:10 +09:00
Dan Balasescu
8e014ca17a
Reverse in-match playlist
2021-11-16 00:31:46 +09:00
Dan Balasescu
eb983ed548
Fix potential crash from playlist updating during async load
2021-11-16 00:02:38 +09:00
Dan Balasescu
c7381b4df0
Fix host check
...
Although the underlying issue is that the host user is not populated.
Not sure whether this should be fixed at all.
2021-11-10 18:36:22 +09:00
smoogipoo
e667ef4eea
Add basic tests
2021-10-29 15:44:48 +09:00
smoogipoo
04b0529a7f
Fix list overflowing subscreen background
2021-10-22 22:17:26 +09:00
smoogipoo
95ab82fb58
Remove BeatmapSelectionControl and inline at usage sites
2021-10-22 19:41:36 +09:00
smoogipoo
2fd101ad50
Reorder elements to follow designs
2021-10-15 20:25:32 +09:00
smoogipoo
a70d7e4feb
Remove unnecessary extra GridContainer
2021-10-15 20:18:25 +09:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens
2021-08-24 18:50:55 +02:00
smoogipoo
de0de451fe
Refactor to remove resolved dependency
2021-08-24 13:29:19 +09:00
smoogipoo
df170afbc4
Fix multiplayer crashing when entering gameplay
2021-08-24 13:22:06 +09:00
smoogipoo
f85d3665d8
Cleanups
2021-08-20 21:45:24 +09:00
smoogipoo
610a162271
Merge branch 'master' into remove-current-room
2021-08-20 16:23:36 +09:00
Dean Herbert
16aecfe934
Start free mod selection area hidden on screen display
2021-08-19 19:02:54 +09:00
Dean Herbert
be77498044
Move chat to right column in multiplayer match screen
2021-08-19 19:02:31 +09:00
smoogipoo
493f47787b
Disable condition for the time being
2021-08-19 18:18:42 +09:00
smoogipoo
c31af96f1d
Pass room into RoomSettingsOverlay
2021-08-19 16:41:21 +09:00
smoogipoo
63af67f61b
Cleanup around footers
2021-08-18 20:25:48 +09:00
smoogipoo
568f1fd345
Fix initial RoomId state not being handled correctly
2021-08-18 16:09:00 +09:00
smoogipoo
90a1be2e61
Move paddings up one level
2021-08-18 15:54:33 +09:00
smoogipoo
c5268c9a99
Simplify by reusing same room panel
2021-08-18 15:19:24 +09:00
smoogipoo
704af94d39
Add edit button to room panel
2021-08-18 15:13:10 +09:00
smoogipoo
c66abf85f7
Remove match header
2021-08-18 14:04:44 +09:00
smoogipoo
47d4a2e97f
Make SettingsOverlay protected
2021-08-17 20:05:26 +09:00
smoogipoo
590d814881
Move RoomSettingsOverlay to RoomSubScreen
2021-08-17 18:24:04 +09:00
smoogipoo
6416e64e06
Adjust sizings and paddings
2021-08-17 17:13:25 +09:00
smoogipoo
4b198d14eb
Initial refactor of RoomSubScreen
2021-08-17 17:05:20 +09:00
smoogipoo
08d347f10b
Merge branch 'master' into multi-polling-request-refactor
2021-08-16 13:12:08 +09:00
Dean Herbert
b8c63eb1cb
Merge branch 'master' into multiplayer-kick-support-events
2021-08-14 14:08:34 +09:00
smoogipoo
c71a581106
Fix exception when leaving match
2021-08-13 18:24:19 +09:00
smoogipoo
8910781bcd
Move listing polling component to LoungeSubScreen
2021-08-13 17:39:09 +09:00
Dean Herbert
b9721f5261
Centralise screen exit logic and guard against non-current screen
2021-08-13 14:39:03 +09:00
smoogipoo
755b6460b6
Fix multiplayer navigation test failure
2021-08-13 14:05:44 +09:00
Dan Balasescu
88f70e7f29
Merge branch 'master' into multiplayer-kick-support-events
2021-08-12 12:12:06 +09:00
Dean Herbert
31608a1bc6
Leave the match screen when kicked
2021-08-11 19:57:10 +09:00
Dean Herbert
a503274e1d
Pass through MultiplayerRoomUser
s instead of int
s to avoid re-retrieval
2021-08-10 18:39:20 +09:00
Dan Balasescu
0557761e51
Merge pull request #13862 from peppy/fix-multiplayer-create-game-failure-crash
...
Fix crash when multiplayer server join fails during game creation
2021-07-13 18:00:47 +09:00
Dean Herbert
60e17fc2b7
Fix disconnected-from-server multiplayer exit sequence being blocked by confirmation dialog
2021-07-13 17:12:35 +09:00
Dean Herbert
5cffaf4d3b
Add extra explanatory comment to avoid any confusion
2021-07-13 14:34:56 +09:00
Dean Herbert
c6bd58ea4b
Exit match sub screen when a room goes away
...
Closes #13847 .
I think we can probably get some test coverage of this if required, but
needs a bit of thought (basically an error needs to be thrown during the
multiplayer client portion of the join procedure, after `CurrentRoom` is
non-null but before the join completes).
Manual testing on password branch (#13861 ) is possible since it
currently errors due to missing method on the live/dev servers.
- Create game, which will fail with `MethodNotExists`.
- Note the fields on the settings screen are emptied.
- Fill fields again and press create game (crash).
2021-07-12 19:20:41 +09:00
Joseph Madamba
db86098062
Fix dialog not closing after spamming OS window close
2021-06-21 20:23:11 -07:00