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Commit Graph

15 Commits

Author SHA1 Message Date
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
16d30f6756 Add explanatory comments 2018-08-17 13:31:12 +09:00
smoogipoo
eb6f1ae72c Fix spinners providing one extra combo 2018-08-17 09:16:28 +09:00
smoogipoo
4c3e551295 Fix first object not receiving new combo
Note: If a normal catch fruit is the first object, it does not receive a new combo...
2018-08-15 11:48:28 +09:00
smoogipoo
31f324945e Implement combo offsets 2018-08-15 11:47:31 +09:00
smoogipoo
d2709613bc Add combo offset to ConvertHitObjectParser 2018-08-15 10:49:45 +09:00
smoogipoo
ce77473910 Simplify usage of ConvertHitObjectParser 2018-08-15 10:24:56 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
5b4fef0180 Add bare minimum sanity checking of beatmap input values to make broken maps load
Resolves ppy/osu#1988.
2018-02-28 18:12:24 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipooo
17466a662c Add hold note conversion. 2017-05-17 13:09:07 +09:00
smoogipooo
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
smoogipooo
2af9bf1423 Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects. 2017-04-22 21:33:11 +09:00