Dean Herbert
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a6c8be3637
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Increase load delay on panel backgrounds; add back missing fade.
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2017-03-29 19:52:16 +09:00 |
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Dean Herbert
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4042b94e01
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Use DelayedLoadContainer in more places.
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2017-03-28 15:28:58 +09:00 |
|
Dean Herbert
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54e1b24fe9
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
|
Dean Herbert
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907236e475
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Move filtering to BeatmapCarousel (but actual logic is now in FilterCriteria.
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2017-03-17 19:54:51 +09:00 |
|
Dean Herbert
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ba73968303
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Load whole panel background in async.
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2017-03-17 18:28:21 +09:00 |
|
Dean Herbert
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0cad5d7d41
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Fix most warnings.
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2017-03-07 13:05:57 +09:00 |
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Thomas Müller
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a2317e5a1e
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Update usage of FillDirection
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2017-03-04 11:00:17 +01:00 |
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Thomas Müller
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c732890664
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Remove usages of negative Margin / Padding
Replaces such usage with more sensible settings, like changing the
position or size.
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2017-03-02 19:16:31 +01:00 |
|
Thomas Müller
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4d28696479
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FlowDirection -> FillDirection
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2017-03-01 20:15:38 +01:00 |
|
Thomas Müller
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9c853b0465
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Update framewörk
|
2017-03-01 19:33:01 +01:00 |
|
default0
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03889e6ca6
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Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
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2017-02-27 16:55:55 +01:00 |
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default0
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8d91519d59
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Update usage of FlowContainer and its subclasses
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2017-02-26 21:32:43 +01:00 |
|
Dean Herbert
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c5552dfb27
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Merge remote-tracking branch 'upstream/master' into remove-usings
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2017-02-24 11:29:34 +09:00 |
|
Thomas Müller
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2689de0c0c
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Update framework and add "Async" suffix to asynchronous methods
|
2017-02-23 22:32:10 +01:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Thomas Müller
|
aaaf7163e0
|
Update framework.
|
2017-02-13 17:46:50 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
16a01abc4d
|
Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
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2017-02-03 13:16:07 +09:00 |
|
Dean Herbert
|
aec84ae725
|
Fix laggy animations, incorrect hiding logic.
|
2017-02-02 19:24:14 +09:00 |
|
Dean Herbert
|
6b66ecc131
|
Global shadows and more sane font size setting.
|
2017-01-31 18:53:52 +09:00 |
|
Dean Herbert
|
2ed5cf7c91
|
Hook up icons better.
|
2017-01-30 13:35:40 +09:00 |
|
Drew DeVault
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fa007e632d
|
Refactor colors to palette based design
|
2017-01-12 16:38:27 -05:00 |
|
Drew DeVault
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70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
|
2017-01-09 17:20:31 -05:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Dean Herbert
|
35a02aa972
|
Fade in headers but not difficulties by default.
|
2016-11-25 12:48:41 +09:00 |
|
Dean Herbert
|
12c74b1b0b
|
Don't set hidden; make it based on alpha value.
|
2016-11-25 12:47:58 +09:00 |
|
Dean Herbert
|
ece3bc0e01
|
Refactor BeatmapInfoWedge to be async.
|
2016-11-24 13:48:48 +09:00 |
|
Dean Herbert
|
611619fd9c
|
Fix some namespaces.
|
2016-11-23 12:00:17 +09:00 |
|