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Commit Graph

911 Commits

Author SHA1 Message Date
Salman Ahmed
d5027cdfbd Add FeaturedInSpotlight property to API beatmapsets 2022-05-14 19:46:13 +03:00
Jai Sharma
c45e8f619b Update ChannelList test scene 2022-05-11 22:52:25 +01:00
Jai Sharma
ebb64d1f1a Use AddUntilStep to wait for channel to load and become visible 2022-05-09 20:15:43 +01:00
Jai Sharma
9ec8b609a8 Update channel visibility tests to be more correct 2022-05-09 12:11:25 +01:00
Jai Sharma
5f3bea846b Simplify fetching of DrawableChannel 2022-05-09 12:11:25 +01:00
Jai Sharma
7ffe3b132f Use BindableFloat in chat height tests 2022-05-05 23:13:43 +01:00
Jai Sharma
5657e7f11e Fix chat height saving/loading test 2022-05-05 14:52:03 +01:00
Jai Sharma
9cb52f8879 Add tests for chat height saving/loading 2022-05-05 14:21:26 +01:00
Dean Herbert
e7205d8593 Reset all test data before each test method to avoid channels stuck in joined state 2022-05-05 19:09:56 +09:00
Dean Herbert
4efaa41670
Merge branch 'master' into new-chat-overlay 2022-05-05 18:57:00 +09:00
Jai Sharma
1a85e1267b Ensure focus is directed to ChatTextBox from ChatOverlay and add tests 2022-05-04 14:43:40 +01:00
Jai Sharma
bcce807311 Fix chat command test as reference equality checks on PM channels doesn't seem to to work 2022-05-01 12:20:54 +01:00
Jai Sharma
de393f735f Implement basic layout and behaviour of new chat overlay
Provides initial implementation of new chat overlay in component
`ChatOverlayV2`. Contains only the basic functionality required for
a functioning chat overlay according to the new design with the intent
of added the rest of the functionality in subsequent PRs.

Backports existing tests for the current chat overlay except for ones
testing keyboard shortcuts (since they haven't been added) and tab
closing behaviour (since no tabs).
2022-04-30 23:59:47 +01:00
Salman Ahmed
55c03dc04d Fix silly mistake in ordering and update test colour scheme 2022-04-29 12:40:46 +03:00
Salman Ahmed
5e19bdbf43 Refactor beatmap ruleset selector test scene 2022-04-29 12:23:02 +03:00
Salman Ahmed
fae8d86e15 Fix regressed profile ruleset selector test scene
Due to the changes in `APIUser`, which change equality to be based on ID.
2022-04-29 12:20:35 +03:00
Dean Herbert
58399a5113 Add tutorial download support and improve the visuals "slightly" 2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805 Add very basic implementation of bundled beatmap downloader 2022-04-28 19:01:21 +09:00
Dean Herbert
55270df6fc
Merge pull request #17833 from jai-x/new-chat-channel-list
Implement `ChannelList` for new chat design
2022-04-21 16:34:35 +09:00
Dean Herbert
a9163727db Mark selected channel null in test when selector is activated 2022-04-21 13:44:14 +09:00
Jai Sharma
5319bce772 Revert DI usage of ChannelSelectorState in favour of directly binding BindableBool SelectorActive 2022-04-20 21:05:33 +01:00
Jai Sharma
e596c9d171 Use Bindable<ChannelSelectorState> to control selector active visibility 2022-04-20 19:12:43 +01:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay 2022-04-19 06:03:56 +09:00
Salman Ahmed
3cbc6cd297 Update further tests to cache using IDialogOverlay 2022-04-18 21:04:22 +03:00
Dean Herbert
043599081b Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Jai Sharma
f1dd319fd9 Implement ChannelList for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.

Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.

Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Salman Ahmed
34adc1d410 Add quick test coverage 2022-04-08 19:21:37 +03:00
Dean Herbert
969f7e121a
Merge pull request #17545 from jai-x/new-chat-textbox
Implement `ChatTextBox` for new chat design
2022-04-03 22:12:12 +09:00
Bartłomiej Dach
6d1844adc3
Use nameof() in test to reference event names 2022-04-03 14:27:37 +02:00
Jai Sharma
94fa5e2ef2 Use Action<string> for event OnChatMessageCommitted & clear textbox internally 2022-04-02 21:58:54 +01:00
Bartłomiej Dach
28ba437d24
Merge branch 'master' into sucess-rate-tooltip 2022-04-02 19:31:45 +02:00
Salman Ahmed
b815f685fc Flip viaConfig conditional branch 2022-04-02 19:28:33 +03:00
Jai Sharma
9e152cd3fd Fix code quality issues 2022-04-02 17:27:44 +01:00
Salman Ahmed
8534dd3463
Simplify TestCase attributes to one Values attribute
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-02 19:24:16 +03:00
Jai Sharma
2297073b7e Use OnChatMessageCommit & OnSearchTermsChanged events in ChatTextBar 2022-04-02 17:15:19 +01:00
Salman Ahmed
c4635f3c03 Add failing test case 2022-04-02 18:36:32 +03:00
Salman Ahmed
a252c4cad5 Add random pass/play count data in test scene 2022-04-02 18:08:23 +03:00
Jai Sharma
f049d7cb67 Implement ChatTextBox for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChatTextBox`.
Exposes `BindableBool` `ShowSearch` to change text input behaviour
between normal and search behaviour.

Adds new component `ChatTextBar`.
Exposes `BindableBool` `ShowSearch` which toggles between showing current
chat channel or search icon.
Additionally binds to child `ChatTextBox` components.
Requires a cached `Bindable<Channel>` instance to be managed by a parent
component.
2022-03-29 22:33:38 +01:00
Dean Herbert
5104e4db21 Add step to TestSceneChannelListItem to actually select an item 2022-03-21 14:33:50 +09:00
Dean Herbert
812343b410 Merge branch 'master' into new-chat-channel-control 2022-03-21 14:14:02 +09:00
Jai Sharma
ba5a43b526 Rename ControlItem -> ChannelListItem and associated classes 2022-03-19 21:49:14 +00:00
Salman Ahmed
46e66e66e4 Make opening chat overlay opt-in to add coverage for unloaded chat overlays
Causes `TestHighlightWhileChatNeverOpen` to fail as expected.
2022-03-17 08:19:40 +03:00
Bartłomiej Dach
a8cefca685
Simplify fade-out transform 2022-03-16 21:49:04 +01:00
Bartłomiej Dach
03d3969b38
Remove unnecessary OsuColour cache
One is already cached at `OsuGameBase` level.
2022-03-16 21:46:02 +01:00
Jai Sharma
c2e4779c2e Remove redundant spacing in ControlItem test scene 2022-03-16 11:57:11 +00:00
Dean Herbert
2452d84e98 Add missing Schedule call to allow individual tests from TestSceneMessageNotifier to pass 2022-03-16 18:44:30 +09:00
Jai Sharma
6628b7c654 Ensure existing items are expired and cleared in ChannelControlItem test setup 2022-03-14 22:21:18 +00:00
Jai Sharma
75958bf270 Refactor ControlItemText to use bindable flow for unread state 2022-03-14 21:32:30 +00:00
Jai Sharma
b01a809d55 Refactor ControlItemMention to use bindable flow 2022-03-14 21:26:33 +00:00
Jai Sharma
9621ef9437 Use OsuColour.Red1 for ControlItemClose hover colour 2022-03-14 21:10:39 +00:00