1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:12:57 +08:00
Commit Graph

15 Commits

Author SHA1 Message Date
smoogipooo
29941019a5 Hacky way to make osu! and taiko work again. 2017-09-06 17:44:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
smoogipooo
d080a7e970 Determine size of ScrollingContainer a bit better to avoid taiko weirdness 2017-08-22 20:53:19 +09:00
Dean Herbert
ff84eb219b Add action support to taiko 2017-08-20 21:38:09 +09:00
smoogipooo
27e63eb7c4 Fix up sizing issues. 2017-08-09 10:54:00 +09:00
smoogipooo
c2475f6721 Fix gravity. 2017-08-03 14:18:54 +09:30
smoogipooo
e55a406e4d Fix DrawableTaikoHitObject + drawable hit objects. 2017-08-03 13:54:13 +09:30
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
a7dc8a892b Update framework 2017-07-21 17:24:09 +02:00
Thomas Müller
440878945e Remove remaining usages of AddDelay 2017-07-17 18:16:15 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00