ekrctb
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d664a66a37
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Remove redundant canBeNull: true
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2023-01-15 23:11:59 +09:00 |
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ekrctb
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a75fc5108a
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Remove #nullable disable from Catch.Edit namespace
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2023-01-15 17:29:32 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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ekrctb
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4e0155fa4b
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Make JuiceStreamPath time based instead of distance based.
And remove the "slope limit" feature.
TODO: for a juice stream with a large slope, the slider velocity of the hit object should be changed.
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2022-05-08 22:36:33 +09:00 |
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ekrctb
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d93bf5be80
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Don't handle mouse down at fixed vertices
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2021-07-22 12:58:39 +09:00 |
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ekrctb
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97fba5df58
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Use existing method for the same code
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2021-07-21 12:59:42 +09:00 |
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ekrctb
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ca3dfb2498
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Fix comment
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2021-07-21 12:53:48 +09:00 |
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ekrctb
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8586458704
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Implement vertex deletion in juice stream selection blueprint
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2021-07-19 22:53:32 +09:00 |
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ekrctb
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08f8d4e65e
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Implement vertex addition in juice stream selection blueprint
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2021-07-19 22:53:32 +09:00 |
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ekrctb
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8cc1630655
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Add initial juice stream editing
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2021-07-19 22:53:32 +09:00 |
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