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h1or4dme8
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osu-lazer
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General cleanup.
smoogipooo
·
2017-04-06 11:56:19 +09:00
c65ab5b6f1
Fix assertions.
smoogipooo
·
2017-04-06 11:54:05 +09:00
2a16eafe8f
Simplify lambda.
smoogipooo
·
2017-04-06 11:51:04 +09:00
acfcd30cc6
Absolute default bank should be normal.
smoogipooo
·
2017-04-06 11:48:48 +09:00
5beab4c43d
Add a few comments.
smoogipooo
·
2017-04-06 11:47:54 +09:00
c73d6a52ec
Back to using SampleInfo + fix taiko beatmap conversion.
smoogipooo
·
2017-04-06 11:41:16 +09:00
eb82a4c090
Some minor improvements.
Dean Herbert
·
2017-04-06 09:57:34 +09:00
863dc44c4d
Fix judgements being constructed too late.
Dean Herbert
·
2017-04-06 09:57:12 +09:00
8354fb5eb5
Fix lifetimes being set too late.
Dean Herbert
·
2017-04-06 09:57:11 +09:00
5f79df3697
Implement sample + addition sample reading from hit objects.
smoogipooo
·
2017-04-06 09:43:47 +09:00
e903241c7b
removed useless stuff
Andrey Zavadskiy
·
2017-04-05 22:51:43 +03:00
0946e42363
InGameOverlay fixes
Andrey Zavadskiy
·
2017-04-05 22:36:03 +03:00
6a510097df
Proper legacy timing point parsing.
smoogipooo
·
2017-04-05 21:59:40 +09:00
1ef465716d
Ability to contain multiple sample banks. Get default bank name from control point.
smoogipooo
·
2017-04-05 21:59:07 +09:00
d607207b69
Going forward, explicit ToLower should not be needed.
smoogipooo
·
2017-04-05 21:39:09 +09:00
8d720e39c6
Re-implement the SampleBank/Sample structure. No parsing support yet.
smoogipooo
·
2017-04-05 21:34:28 +09:00
2d8239a3f7
Update framework.
Dean Herbert
·
2017-04-05 17:42:56 +09:00
8d16e1efa2
Allow playfield to specify whether it has a cursor or not.
Dean Herbert
·
2017-04-05 17:38:57 +09:00
4aafc172ca
Fix correct mode filter not being applied when first entering song select.
Dean Herbert
·
2017-04-05 17:33:19 +09:00
4b1588a21d
Fix crash on changing play mode too early.
Dean Herbert
·
2017-04-05 17:26:45 +09:00
8173d01d78
Fix incorrect ScrollTime calculation.
Dean Herbert
·
2017-04-05 16:51:21 +09:00
3b3455afb3
Remove unused velocity variables.
Dean Herbert
·
2017-04-05 16:44:45 +09:00
a4cc7fc6af
Only apply taiko LegacyTimingInfo to LegacyBeatmaps.
Dean Herbert
·
2017-04-05 16:31:15 +09:00
9ac18230cc
Fix incorrect relative mapping for CirclePiece's content.
Dean Herbert
·
2017-04-05 16:28:37 +09:00
87b8f8ef6e
Fix notes travelling backwards when hit.
Also improves the gravity curve.
Dean Herbert
·
2017-04-05 15:11:51 +09:00
57a068c5d1
Change playfield padding to x-offset to correctly hide notes appearing.
Dean Herbert
·
2017-04-05 13:56:16 +09:00
28648bf97d
Improve TestCaseTaikoPlayfield.
Dean Herbert
·
2017-04-05 13:53:29 +09:00
eed78d4251
Fix strong drumrolls (again).
Dean Herbert
·
2017-04-05 13:53:07 +09:00
fcea52dd3a
Distance -> Duration.
Dean Herbert
·
2017-04-05 13:52:53 +09:00
0e0ab6904d
Fix potential tick overflow.
Dean Herbert
·
2017-04-05 13:52:22 +09:00
3f20e2381f
Move legacy_velocity_multiplier application to LegacyTimingInfo.
Dean Herbert
·
2017-04-05 12:05:48 +09:00
6a922da87e
BarLine : TaikoHitObject.
Dean Herbert
·
2017-04-05 11:48:30 +09:00
abf6dbc307
Rename PreEmpt to ScrollTime and remove VelocityMultiplier for now.
Dean Herbert
·
2017-04-05 11:48:19 +09:00
1b2713239a
Use more suffixes.
Dean Herbert
·
2017-04-05 10:37:49 +09:00
a5cb233975
Major rsefinements to taiko drawable classes.
Dean Herbert
·
2017-04-05 10:01:40 +09:00
028e941ab2
Add adjustable clock to testcase.
Dean Herbert
·
2017-04-05 09:58:47 +09:00
6dc03c1cc4
Remove unnecessary width specifcations from TestCaseTaikoHitObjects.
Dean Herbert
·
2017-04-05 09:31:41 +09:00
7040cee99b
Adjust input drum animations slightly.
Dean Herbert
·
2017-04-05 09:21:29 +09:00
75f85867dd
add Flags to BarDirection and remove unused "using"
Jorolf
·
2017-04-04 18:23:29 +02:00
f9bf1c69bf
added TestCaseGraphAndBar
Jorolf
·
2017-04-04 18:10:57 +02:00
cd2fc3148e
some fixes to BarGraph so Direction works properly
Jorolf
·
2017-04-04 18:09:16 +02:00
502afc0a48
A little change to woke up AppVeyor
Andrey Zavadskiy
·
2017-04-04 19:06:53 +03:00
c4c8604afd
Converted constructor to protected
Andrey Zavadskiy
·
2017-04-04 19:02:36 +03:00
f2a9ec0f24
InGameOverlay now is abstract
Andrey Zavadskiy
·
2017-04-04 18:53:13 +03:00
7b95f2d46a
Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor
Andrey Zavadskiy
·
2017-04-04 18:41:37 +03:00
62655b70c9
some formatting
Jorolf
·
2017-04-04 17:27:08 +02:00
b2731bb0a1
some changes to the testcase
Jorolf
·
2017-04-04 17:17:37 +02:00
078d44aec3
add direction to graphs
Jorolf
·
2017-04-04 17:17:22 +02:00
58f8dc8254
hud->content and style fixes
Andrey Zavadskiy
·
2017-04-04 17:47:41 +03:00
bec4bf36ac
Merge remote-tracking branch 'refs/remotes/ppy/master' into hud_visibility
Andrey Zavadskiy
·
2017-04-04 17:39:53 +03:00
009909dd4b
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