smoogipoo
df170afbc4
Fix multiplayer crashing when entering gameplay
2021-08-24 13:22:06 +09:00
smoogipoo
c2974cfc65
Add full multiplayer gameplay flow test
2021-08-24 13:20:01 +09:00
Dan Balasescu
8ff30ffd1d
Merge pull request #14435 from bdach/difficulty-cache-difficulty-adjust
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Fix difficulty cache lookups sharing underlying mod instances
2021-08-24 12:32:19 +09:00
Dan Balasescu
dfd61e413a
Merge branch 'master' into difficulty-cache-difficulty-adjust
2021-08-24 12:08:52 +09:00
Dean Herbert
3c9718339c
Merge pull request #14444 from frenzibyte/decouple-ruleset-bindables
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Decouple rankings overlay's ruleset selector from the game-wide ruleset bindable
2021-08-24 11:58:13 +09:00
Salman Ahmed
9d807656f2
Add more complete test coverage of decoupling
2021-08-23 21:08:59 +03:00
Salman Ahmed
d91bb5c37c
Merge pull request #14467 from rednir/update-section-selection-childcount
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Fix settings section not being selected when the search term changes
2021-08-23 21:07:41 +03:00
Salman Ahmed
13a24ed36f
Merge branch 'master' into update-section-selection-childcount
2021-08-23 20:43:46 +03:00
Bartłomiej Dach
5ebc9d15be
Merge pull request #14462 from peppy/editor-setup-file-selector-popovers
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Show editor file choosers in a popover rather than inline
2021-08-23 18:53:54 +02:00
Bartłomiej Dach
ccf337bdc2
Merge branch 'master' into editor-setup-file-selector-popovers
2021-08-23 18:28:44 +02:00
Davran Dilshat
6bea744e34
invalidate scroll position
2021-08-23 17:13:25 +01:00
Davran Dilshat
20222f09c4
oops redundant default value
2021-08-23 16:55:31 +01:00
Davran Dilshat
9a507ed273
update selected section on children count change
2021-08-23 16:27:29 +01:00
Salman Ahmed
bd42d7aada
Hide popover on file selection
2021-08-23 18:01:01 +03:00
Salman Ahmed
e33c3fcdbf
Add test coverage for new changes
2021-08-23 13:53:03 +03:00
Salman Ahmed
f8a7e0bdb6
Update rankings overlay ruleset bindable with parent on initial display
2021-08-23 13:50:39 +03:00
Salman Ahmed
d3958eb3fb
Revert initial ruleset value logic
2021-08-23 13:28:21 +03:00
Salman Ahmed
f4b69ceb8a
Remove unused using embedded in reverted changes
2021-08-23 12:40:20 +03:00
Salman Ahmed
6931721864
Revert test coverage
2021-08-23 12:39:27 +03:00
Salman Ahmed
257934a144
Revert "Revert ruleset when not applied filters (includes scope change)"
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This reverts commit 9fa39cd34e
.
2021-08-23 12:38:30 +03:00
Salman Ahmed
eeeaefbd7d
Revert "Store default ruleset value for ability to revert"
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This reverts commit cb7c2f713b
.
2021-08-23 12:38:24 +03:00
Dean Herbert
34b51100ff
Merge pull request #14448 from bdach/basic-design-settings
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Add basic design settings to editor setup screen
2021-08-23 18:19:58 +09:00
Dean Herbert
c2c9a93e2c
Show editor file choosers in a popover rather than inline
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Supersedes and closes #14370 .
Closes #14367 .
2021-08-23 18:12:36 +09:00
Salman Ahmed
79aea1fb78
Fix test overlay ruleset selectors not surrounded with overlay colour providers
2021-08-23 11:44:52 +03:00
Dean Herbert
2f6b95da39
Add descriptions for the remaining settings
2021-08-23 17:41:03 +09:00
Dean Herbert
d17f7b5c8b
Side WidescreenStoryboard
to on by default for new beatmaps
2021-08-23 17:40:41 +09:00
Dan Balasescu
233b222c6f
Merge pull request #14459 from peppy/update-android-mime-types
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Update android mime types in line with new specifications
2021-08-23 17:38:39 +09:00
Dean Herbert
1de84e1c98
Change description to include mention of video
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Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-08-23 17:34:19 +09:00
Dean Herbert
eaa4d479ac
Merge pull request #14408 from smoogipoo/remove-current-room
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Remove the global "selected room" from online screens
2021-08-23 17:29:31 +09:00
Salman Ahmed
391c4e529c
Add test coverage for all added features
2021-08-23 11:12:48 +03:00
Salman Ahmed
9fa39cd34e
Revert ruleset when not applied filters (includes scope change)
2021-08-23 11:11:06 +03:00
Salman Ahmed
cb7c2f713b
Store default ruleset value for ability to revert
2021-08-23 11:09:26 +03:00
Dean Herbert
f2d51200a5
Update android mime types in line with new specifications
2021-08-23 16:55:42 +09:00
Salman Ahmed
1d89d757af
Fix beatmap ruleset selector selecting initial ruleset
2021-08-23 09:57:05 +03:00
Dean Herbert
99bb3032a5
Move gradient to be part of the background for now
2021-08-23 15:27:32 +09:00
Salman Ahmed
2ba88923b6
Select user preferred ruleset on overlay ruleset selectors initially
2021-08-23 08:58:54 +03:00
Dean Herbert
58fb0c042b
Remove background scale altogether
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I'm not sure why this is required. Seems like something which was meant
to exist to handle parallax, but that is already handled elsewhere now.
2021-08-23 14:34:27 +09:00
smoogipoo
4f3a5fbad5
Fix test failure
2021-08-23 14:29:15 +09:00
Dan Balasescu
29f6ea7ac8
Merge pull request #14391 from Game4all/localise-beatmap-set-overlay
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Localise beatmap set overlay
2021-08-23 14:14:07 +09:00
Dan Balasescu
ead1b47e0e
Merge branch 'master' into localise-beatmap-set-overlay
2021-08-23 13:22:52 +09:00
Dan Balasescu
2ad5914fec
Merge branch 'master' into decouple-ruleset-bindables
2021-08-23 12:40:57 +09:00
Dan Balasescu
f2f3ba7bcd
Merge pull request #14450 from bdach/wedge-bpm-not-updating
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Fix BPM display not updating if rate-changing mods were enabled after selecting beatmap
2021-08-23 12:22:59 +09:00
Bartłomiej Dach
2e80e2be51
Reword epilepsy warning description text
2021-08-22 21:47:37 +02:00
Bartłomiej Dach
9538a32b5e
Explicitly update beatmap info wedge on mod change
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This used to already be the case prior to b419ea7
, but in a very
roundabout way. Changes to the value of the star difficulty bindable -
including indirect changes via the set of active mods changing - would
trigger the wedge display to regenerate and load asynchronously.
b419ea7
accidentally broke this by moving down the bindable retrieval to
a lower level, at which point `WedgeInfoText` would only receive the set
of mods selected at the time at which a given beatmap was selected, and
not receive any further updates, breaking the BPM display updating in
real time (as `WedgeInfoText` could not be aware that rate-changing mods
were even in effect).
To resolve, explicitly reload the wedge's contents on mod changes.
2021-08-22 19:16:46 +02:00
Bartłomiej Dach
e4a8f72167
Add failing test case
2021-08-22 19:16:43 +02:00
Bartłomiej Dach
d602dc9d90
Enable epilepsy warning setting persistence in encoder
2021-08-22 17:43:20 +02:00
Bartłomiej Dach
9816af688e
Add basic design settings to setup screen
2021-08-22 17:43:20 +02:00
Salman Ahmed
45b8bd175c
Decouple rankings overlay's ruleset bindable from game-wide bindable
2021-08-22 16:25:35 +03:00
Salman Ahmed
d164529be8
Fix ruleset selector not updating to the first ruleset item until after LoadComplete()
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This fixes the whole issue behind `Ruleset.Value` being null, by
updating `Current` on BDL rather than waiting for the base logic which
executes at `LoadComplete`.
This seems like something that should happen at the base `TabControl` class itself, by switching `Current` right after the first added tab item, rather than doing it on `LoadComplete`, but I'm not sure about changing framework logic outright, so fixing this locally until it occurs on other places.
2021-08-22 16:25:34 +03:00
Salman Ahmed
f390e9a156
Merge pull request #14443 from peppy/update-resources
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Update resources
2021-08-22 13:38:27 +03:00