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Commit Graph

224 Commits

Author SHA1 Message Date
Dean Herbert
bc47801cbb Revert "Apply NRT to WorkingBeatmap"
This reverts commit 9e17d7d4e3.
2021-12-22 19:14:18 +09:00
Dean Herbert
9e17d7d4e3 Apply NRT to WorkingBeatmap 2021-12-22 18:41:45 +09:00
Dean Herbert
53c0a6708f Move public accessor properties to top of file 2021-12-22 18:25:09 +09:00
Dean Herbert
a5f77a86ef Move load methods and rename loadedTrack to match other private fields 2021-12-22 18:24:51 +09:00
Dean Herbert
7344c87b16 Remove RecyclableLazy 2021-12-22 18:18:12 +09:00
Dean Herbert
f3f491374b Remove unused load checks 2021-12-22 18:17:00 +09:00
Dean Herbert
3c95497ed7 Reorder methods to hopefully make more sense 2021-12-22 18:17:00 +09:00
Dean Herbert
e38e4c0adc Enable NRT on IWorkingBeatmap 2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac Remove BeatmapSetInfo and Metadata from interface
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
1b0af78831 Simplify WorkingBeatmap in multiple ways
Just a clean-up pass.
2021-12-22 18:17:00 +09:00
Dean Herbert
b38b300159 Convert BeatmapMetadata access to be via a computed property 2021-12-22 18:17:00 +09:00
Bartłomiej Dach
bb8e8bc4f0
Use consistent type for mod collection in all overloads 2021-11-21 11:30:45 +01:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.

To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Dean Herbert
bf8507c7b9 Only apply default timeout when debugger not attached 2021-11-18 23:26:45 +09:00
Bartłomiej Dach
1c13b39104
Revert incorrect ordering change 2021-11-17 22:10:46 +01:00
Dean Herbert
0715d40ea0 Merge branch 'master' into beatmap-cancellation-token 2021-11-17 11:16:10 +09:00
Dean Herbert
13f3e2eea9 Add back default timeout to GetPlayableBeatmap 2021-11-17 11:06:31 +09:00
Dean Herbert
f5c52755c9 Merge branch 'master' into i-working-beatmap/difficulty-calculator 2021-11-16 16:19:22 +09:00
Dean Herbert
d2a7670494 Remove no longer used helper method 2021-11-16 14:48:02 +09:00
Dean Herbert
6cca657a2d Standardise naming of CancellationToken parameters 2021-11-16 14:45:51 +09:00
Dean Herbert
53c0682a08 Merge branch 'master' into beatmap-cancellation-token 2021-11-16 14:43:13 +09:00
Dan Balasescu
1d87b47fec Remove now-unnecessary R# disables 2021-11-15 19:40:31 +09:00
Dean Herbert
a90cfb4a2f Implement remaining properties via implicit implementation rather than interface methods 2021-11-15 19:30:46 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
Dean Herbert
a0e25d18cd Expose more of WorkingBeatmap via interface 2021-11-15 18:25:48 +09:00
Dean Herbert
97345ac9e6 Remove unnecessary TimeSpan timeout parameter (CancellationToken can now be used) 2021-11-08 14:33:32 +09:00
Tollii
d5f5d74a89 Rename CancellationToken variable 2021-11-07 13:41:54 +01:00
Tollii
cf0b757b16 Fix PR comments.
Nitpick, more cancellation token checks.
2021-11-06 16:03:53 +01:00
Tollii
f0caa10066 Add support for a provided cancellation token for GetPlayableBeatmap() 2021-11-05 23:53:48 +01:00
Dean Herbert
8a4c0c0ac8 Lock one more case of usage 2021-10-14 16:22:43 +09:00
Dean Herbert
060bb1afbd Add locking around async beatmap (task) retrieval 2021-10-14 15:39:53 +09:00
Dean Herbert
d3efec3c04 Remove unnecessary clone operations 2021-10-07 17:22:10 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
smoogipoo
84bddf0885 Initial PP counter implementation 2021-09-30 17:00:24 +09:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
ekrctb
e1b2c63e09 Add IApplicableToBeatmapProcessor mod interface 2021-06-23 14:46:30 +09:00
Dean Herbert
dac1a98d8a Merge branch 'master' into fix-skin-sample-lookup 2021-05-30 15:19:47 +09:00
Dean Herbert
b13b732e02 Remove incorrect DefaultSkin usage 2021-05-27 14:50:56 +09:00
Salman Ahmed
318e5fc60b Mark WorkingBeatmap.GetSkin() as abstract 2021-05-21 20:14:26 +03:00
Salman Ahmed
825d61e22c Separate default beatmap skins from DefaultSkin 2021-05-19 12:06:10 +03:00
Dean Herbert
77e422409c Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Naxess
400f8b3938 Add GetStream to IWorkingBeatmap
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Dean Herbert
103dd4a6ce Remove WorkingBeatmap's finalizer 2021-03-02 16:14:43 +09:00
Dean Herbert
dfedea9ea2 Move preview point logic to a specific method in WorkingBeatmap 2021-02-18 14:55:44 +09:00
smoogipoo
c7d24203ce Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Dean Herbert
6b50d44dde Merge branch 'master' into editor-new-beatmap 2020-09-07 18:43:16 +09:00
smoogipoo
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
Dean Herbert
a555407f37 Fix various test failures due to missing beatmap info in empty beatmap 2020-09-03 19:25:18 +09:00
Dean Herbert
b72f06fef6 Centralise and clarify LoadTrack documentation 2020-08-22 19:42:34 +09:00
Dean Herbert
d2c2e8bbe8 Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00