smoogipoo
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6fc1be64c2
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Make hitobject samples a bindable list
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2019-11-08 14:04:57 +09:00 |
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Dean Herbert
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60ea3d4e1a
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Fix skinning support for combobreak
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2019-06-30 21:58:30 +09:00 |
|
Dean Herbert
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8617aaa2a7
|
Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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3aba462e52
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Make Path.Distance a property again
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2018-11-12 14:07:48 +09:00 |
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smoogipoo
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54ab256c8e
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Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 13:50:19 +09:00 |
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smoogipoo
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a4caaf56ef
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Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
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2018-11-05 16:38:28 +09:00 |
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Dean Herbert
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bb2f8deb18
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ControlPoint -> PathControlPoint
Also Curve -> Path.
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2018-11-01 03:56:51 +09:00 |
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smoogipoo
|
47be95ce0b
|
Fix slider nodes using the wrong samples
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2018-10-16 17:10:24 +09:00 |
|
smoogipoo
|
83fd251c7b
|
Pass sub-controlpoints as span slices
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2018-10-11 17:44:25 +09:00 |
|
smoogipoo
|
80501de4b9
|
Add legacy slider offsets
|
2018-06-27 12:09:21 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
smoogipoo
|
d37844c068
|
Clean up off-by-one offsets from repeat-related properties
|
2018-01-23 13:37:25 +09:00 |
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Dean Herbert
|
37d393bca0
|
Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
|
d288d8a51f
|
Remove SampleInfoList
|
2017-12-25 15:40:01 +09:00 |
|
smoogipoo
|
6a29f6020a
|
Make HitObjects construct nested hit objects
|
2017-12-22 21:42:54 +09:00 |
|
smoogipooo
|
6a7b410bc3
|
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
|
2017-08-21 11:58:54 +09:00 |
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Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
smoogipooo
|
c137ee822c
|
Give velocity a sane default value.
|
2017-05-29 12:19:51 +09:00 |
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smoogipooo
|
231b1ae610
|
We don't need a curve.
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2017-05-29 12:19:38 +09:00 |
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smoogipooo
|
6101fe98e1
|
Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state.
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2017-05-29 12:10:29 +09:00 |
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smoogipooo
|
28f7e0cdba
|
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
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2017-04-26 14:12:21 +09:00 |
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smoogipooo
|
2af9bf1423
|
Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
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2017-04-22 21:33:11 +09:00 |
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