For some reason in actual gameplay there seems to be an `OverlayColourProvider` cached that's nowhere to be seen in tests, and without this change things look bad. Dunno, not looking for it.
StatisticsPanel
OverallRanking
UserStatisticsWatcher
Fix storyboard letterbox hiding HUD elements
Fix default beatmap not being correctly set after aborting new beatmap creation
Was never a huge fan of the gradient we had.
LetterboxOverlay
Guid
Fix osu!taiko mobile scaling not being accurate
Addresses https://github.com/ppy/osu/discussions/29788.
Closes https://github.com/ppy/osu/issues/32337.
Add visual component for assigning user tags to beatmaps
Adjust timeline placement display
Update framework
Ensure qualified beatmaps are never looked up on stale cache source
Enter
Apply more granular copying from database when retrieving working beatmap
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Fix edge cases which allow very short slider placement in editor
Ensure realm database file is touched on startup
Closes https://github.com/ppy/osu/discussions/32304.
Attempt to fix spectator list showing other users in multiplayer room even if they're not spectating better
Ensure that star rating reprocessing does not incur online lookup requests