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Change amount from 0.9f to 0.6f
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@@ -90,7 +90,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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placementBlueprint = CreateBlueprintFor(obj.NewValue).AsNonNull();
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placementBlueprint.Colour = OsuColour.Gray(0.9f);
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placementBlueprint.Colour = OsuColour.Gray(0.6f);
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// TODO: this is out of order, causing incorrect stacking height.
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SelectionBlueprints.Add(placementBlueprint);
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