Dean Herbert
|
5d5ea5fb2e
|
Fix all remaining db structure issues
|
2017-10-19 14:05:11 +09:00 |
|
Dean Herbert
|
ed152c08ac
|
Fix regressions
|
2017-10-14 12:27:32 +09:00 |
|
Dean Herbert
|
1e6c480791
|
Add back missing tests
|
2017-09-25 11:58:37 +08:00 |
|
Dean Herbert
|
393aa12eec
|
Remove old files
|
2017-09-19 16:06:59 +09:00 |
|
Dean Herbert
|
898a601098
|
Introduce a reference counting file store
|
2017-07-26 20:22:02 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|
smoogipooo
|
786446354e
|
Fix post-rebase errors.
|
2017-04-18 09:00:53 +09:00 |
|
smoogipooo
|
09208adf81
|
Re-implement legacy hit object conversion.
|
2017-04-18 08:58:21 +09:00 |
|
Dean Herbert
|
af13f97435
|
Fix regressions and test cases.
|
2017-04-17 19:44:03 +09:00 |
|
Dean Herbert
|
a4e2f34ee7
|
Make a RulesetDatabase.
|
2017-04-17 17:43:48 +09:00 |
|
smoogipooo
|
0a1376c2db
|
Remove PlayMode game-wide.
|
2017-04-15 05:22:41 +09:00 |
|
smoogipooo
|
59bfc7abad
|
Move statics to RulesetCollection to avoid conflicts later on.
|
2017-04-15 04:53:37 +09:00 |
|
smoogipooo
|
4cc309e5a7
|
Make hit sounds into consts.
|
2017-04-06 12:14:06 +09:00 |
|
smoogipooo
|
2a16eafe8f
|
Fix assertions.
|
2017-04-06 11:54:05 +09:00 |
|
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
smoogipooo
|
d607207b69
|
Ability to contain multiple sample banks. Get default bank name from control point.
|
2017-04-05 21:59:07 +09:00 |
|
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
smoogipooo
|
4b424263ce
|
Fully parse control points.
|
2017-04-04 13:13:27 +09:00 |
|
smoogipooo
|
e0a8c3b1e5
|
Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
|
2017-03-16 23:18:02 +09:00 |
|
smoogipooo
|
1f43370886
|
Fix failing unit test, move legacy hitobjects to Objects/Legacy/.
|
2017-03-14 18:06:32 +09:00 |
|
Thomas Müller
|
417f146386
|
Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
|
2017-02-19 17:41:51 +01:00 |
|
Dean Herbert
|
f207da6041
|
Add/update license headers.
|
2017-02-14 18:17:35 +09:00 |
|
柯十六夜
|
acfbf2e32e
|
Add prefix Online to BeatmapID and BeatmapSetID
|
2017-01-09 21:05:01 +08:00 |
|
Dean Herbert
|
da1f6eeab5
|
Circle -> HitCircle.
|
2016-11-16 16:16:45 +09:00 |
|
Dean Herbert
|
d3f810f72f
|
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
|
2016-11-14 22:03:39 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Dean Herbert
|
5ce102b36c
|
Fix outdated test attributes.
|
2016-10-28 16:09:55 +09:00 |
|
Drew DeVault
|
449f04c07b
|
Refactor the database code
|
2016-10-18 13:38:27 -04:00 |
|
John Leuenhagen
|
fedfb8a22a
|
Converted all .cs files to use CRLF line endings.
|
2016-10-13 23:33:58 -04:00 |
|
Drew DeVault
|
25d08c8e2c
|
Improve beatmap loading and hydration
|
2016-10-13 10:29:30 -04:00 |
|
Drew DeVault
|
c39179d299
|
Add test for hit objects
|
2016-10-13 12:17:40 +09:00 |
|
Drew DeVault
|
7a4501323b
|
Decode beatmap colours
|
2016-10-13 12:17:35 +09:00 |
|
Drew DeVault
|
c0022f3515
|
Add more tests for legacy decoder
|
2016-10-13 12:17:31 +09:00 |
|