Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
TheOmyNomy
|
c5b490c441
|
Use non linear colour interpolation for legacy health display
|
2021-08-10 11:29:31 +10:00 |
|
Dean Herbert
|
c751e087ca
|
Merge branch 'master' into skin-editor-closest-anchor
|
2021-06-18 18:54:07 +09:00 |
|
Bartłomiej Dach
|
550d566bf9
|
Simplify member access
|
2021-06-11 14:24:17 +02:00 |
|
Bartłomiej Dach
|
876a357bf2
|
Add support for animated colour fill in new style legacy health bar
|
2021-06-11 14:24:17 +02:00 |
|
Robin Avery
|
dc50ae40b9
|
Rename OverridesClosestAnchor to UsesFixedAnchor
|
2021-06-08 08:28:42 -04:00 |
|
Dean Herbert
|
08701b5eab
|
Ensure all lookups in LegacyHealthDisplay use the found provider
Not actually needed to fix the remaining issue but does feel better
|
2021-06-07 23:23:12 +09:00 |
|
Robin Avery
|
133d72a8c0
|
Rename UsingClosestAnchor
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
|
2021-06-07 00:14:36 -04:00 |
|
Robin Avery
|
ce635af83e
|
Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors.
The auto properties default to true.
|
2021-06-06 23:47:47 -04:00 |
|
Dean Herbert
|
e10dfab2e8
|
Ensure scorebar marker lookup is performed on the source the background is retrieved from
|
2021-06-06 23:23:35 +09:00 |
|
Dean Herbert
|
7921dc7ece
|
Rename ISkinnableComponent to ISkinnableDrawable
|
2021-05-13 17:06:00 +09:00 |
|
Dean Herbert
|
f6f4b90d2b
|
Add customisation support for LegacyHealthDisplay
|
2021-05-11 18:39:14 +09:00 |
|
Dean Herbert
|
004798d61d
|
Update Legacy components to not require skin in ctor
|
2021-05-11 18:39:14 +09:00 |
|
Dean Herbert
|
755588258e
|
Update HealthDisplay components to use DI to attach data source
|
2021-05-07 17:22:45 +09:00 |
|
Dean Herbert
|
fd587a82ff
|
Replace abstract class with interface, attached to the actual components (not skinnable wrapper)
|
2021-04-29 16:12:15 +09:00 |
|
Morilli
|
7b0e387dfc
|
apply different offset based on whether the marker is newStyle or not
|
2020-11-09 08:20:19 +01:00 |
|
Morilli
|
490fbd1dd8
|
Fix ki* textures having an incorrect vertical position
|
2020-11-09 05:54:48 +01:00 |
|
Dean Herbert
|
a1892aa0a7
|
Only additive flash explosions over the epic cutoff
|
2020-10-16 17:25:55 +09:00 |
|
Dean Herbert
|
9572260e6d
|
Add bulge and explode support
|
2020-10-16 17:09:00 +09:00 |
|
Dean Herbert
|
8104bd0f74
|
Add fill colour changes
|
2020-10-16 17:08:46 +09:00 |
|
Dean Herbert
|
5803c72b4c
|
Add support for old marker style danger textures
|
2020-10-16 17:08:46 +09:00 |
|
Dean Herbert
|
f0b15813e2
|
Add support for both legacy styles
|
2020-10-16 17:08:46 +09:00 |
|
Dean Herbert
|
6d3a106a86
|
Simplify texture lookups
|
2020-10-16 17:08:46 +09:00 |
|
Dean Herbert
|
f28bcabae7
|
Avoid transforms per hp change
|
2020-10-16 17:08:46 +09:00 |
|
Dean Herbert
|
5be9e30cd0
|
Add legacy implementation
|
2020-10-16 17:08:46 +09:00 |
|