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Commit Graph

8 Commits

Author SHA1 Message Date
Thomas Müller
d3380631e8 Handle preferred audio device correctly when it is unavailable
This commit allows loading, storing, and displaying a preferred audio
device from config even when it is unavailable.
2017-02-11 16:33:54 +01:00
Thomas Müller
d79c8b9695 Update AudioDevicesOptions when devices are found or lost
This commit hooks up AudioDevicesOptions to the new events exposed by
the AudioManager of osu-framework. The device list is now updated when
new devices become available or are lost.
2017-02-11 16:29:33 +01:00
Dean Herbert
d05b544d0d
Merge branch 'master' into audio-device-selection
# Conflicts:
#	osu-framework
#	osu.Game/Overlays/Options/Sections/Audio/AudioDevicesOptions.cs
2017-02-09 16:21:28 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
756fd78a88
Fix incorrect line endings. 2017-02-07 13:52:19 +09:00
default0
6add77c30b Rename Standard device option to Default
Changed the name of the option for using the default audio device
to "Default" for consistency with english windows. Also changed
the "" value to string.Empty for consistency with the Frameworks
treatment of this special value.
2017-02-06 12:26:32 +01:00
default0
ae03ef0787 Allow audio device selection in settings 2017-02-06 01:22:37 +01:00
Dean Herbert
6ca974bf0c Re-namespace options, adjust font sizes + more. 2017-01-31 18:37:11 +09:00