* Rebalance aim and speed
* Rebalance star rating
* Attempt further speed balancing
* More balancing
* More balancing
* Buff aim a bit
* More speed balancing
* Global rebalance
* Speed balancing
* Global rebalancing
* More speed balancing
* Buff aim
* MORE BALANCING
* Revert "Rebalance star rating"
This reverts commit f48c7445e1.
* Decouple velocity change bonus from wide angle bonus
* Replace sin with smoothstep
* Set multiplier back to 0.75
---------
Co-authored-by: James Wilson <tsunyoku@gmail.com>
* Change pp summing and adjust multipliers
* Add back convert consideration for hidden
* And the other one whoops
---------
Co-authored-by: StanR <hi@stanr.info>
* Reduce combo scaling for osu!catch
This is a conservative reduction, a middle point between the current
scaling and the CSR proposals.
* Reduce osu!catch combo scaling further
0.45 makes little difference so let's reduce it a bit more.
---------
Co-authored-by: James Wilson <tsunyoku@gmail.com>
Closes https://github.com/ppy/osu/issues/33336.
I was worried that doing that was going to cause terminal breakage but
in testing it does not appear to so I'm just going to do this and call
it a day.
Because of this it was possible for a scroll to not be able to scroll
to the panel it wanted to scroll to because its layout height was
too small for the target Y position of the panel that it wanted to
scroll to.
The scroll height was set in `updateDisplayedRange()` which is notably
after attempting to scroll to the current selection.