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SongSelectV2: Fix some missing/incorrect SFX
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@@ -10,7 +10,6 @@ namespace osu.Game.Graphics.UserInterface
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{
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public partial class ShearedToggleButton : ShearedButton
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{
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private Sample? sampleClick;
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private Sample? sampleOff;
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private Sample? sampleOn;
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@@ -43,9 +42,8 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleClick = audio.Samples.Get(@"UI/default-select");
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sampleOn = audio.Samples.Get(@"UI/dropdown-open");
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sampleOff = audio.Samples.Get(@"UI/dropdown-close");
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sampleOn = audio.Samples.Get(@"UI/check-on");
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sampleOff = audio.Samples.Get(@"UI/check-off");
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}
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protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds(sampleSet);
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@@ -72,8 +70,6 @@ namespace osu.Game.Graphics.UserInterface
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private void playSample()
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{
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sampleClick?.Play();
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if (PlayToggleSamples)
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{
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if (Active.Value)
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@@ -34,6 +34,8 @@ namespace osu.Game.Graphics.UserInterfaceV2
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osuHeader.Dropdown = this;
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osuHeader.LeftSideLabel = label;
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}
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AddInternal(new HoverClickSounds());
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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@@ -3,12 +3,15 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK;
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@@ -68,6 +71,8 @@ namespace osu.Game.Screens.SelectV2
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protected partial class TabItem : TabItem<T>
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{
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private Sample? selectSample;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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@@ -78,7 +83,7 @@ namespace osu.Game.Screens.SelectV2
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{
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AutoSizeAxes = Axes.Both;
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Children = new[]
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Children = new Drawable[]
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{
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Text = new OsuSpriteText
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{
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@@ -87,15 +92,24 @@ namespace osu.Game.Screens.SelectV2
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Text = value.ToString(),
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Font = OsuFont.Style.Body,
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},
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new HoverSounds(HoverSampleSet.TabSelect)
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};
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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selectSample = audio.Samples.Get(@"UI/tabselect-select");
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateDisplay();
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}
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protected override void OnActivatedByUser() => selectSample?.Play();
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protected override void OnActivated() => updateDisplay();
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protected override void OnDeactivated() => updateDisplay();
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@@ -165,7 +165,7 @@ namespace osu.Game.Screens.SelectV2
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Colour = colourProvider.Background4,
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Font = OsuFont.Style.Caption1.With(weight: FontWeight.Bold),
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},
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new HoverClickSounds(HoverSampleSet.Button),
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new HoverClickSounds(),
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};
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}
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