and fixed one minor CI code quality thing
Fix gameplay PP counter not matching results screen
Co-authored-by: Vlad Frangu <me@vladfrangu.dev>
HashSet
SortedSet
No need for it to be sorted.
LegacySkin
Add ability to search for difficulty names using square brackets
diff=
IAdjustableClock
GameplayClockContainer
SpectatorPlayerClock
See inline comment for reasoning. It's a bit complicated.
MatchMode.{None -> Substring}
Change impacted Tests
- removed equality in tests