Nathan Du
e794389fe8
further adjust swell behavior
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The outstanding visual issues of the clear animation is fixed. The
HandleUserInput state management is removed as it no longer seems
necessary.
2025-02-01 13:34:52 +08:00
Nathan Du
a62a84a30f
fix code style
2025-01-31 20:48:29 +08:00
Nathan Du
ac17b4065f
change legacy spinner animations to match stable
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Also removed a few fallbacks pointed out in code review that I don't
understand.
2025-01-31 20:16:28 +08:00
Nathan Du
ad2b469b14
remove spinner-osu.png workaround
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https://github.com/ppy/osu/issues/22084
2025-01-31 18:52:19 +08:00
Nathan Du
2a5540b392
remove ISkinnableSwell
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This commit removes ISkinnableSwell for taiko swell animations. In place
of it, an event named UpdateHitProgress is added to DrawableSwell, and
the skin swells are converted to listen to said event and
ApplyCustomUpdateState, like how spinner skinning is implemented for
std.
2025-01-31 18:10:50 +08:00
Nathan Du
4fd8a4dc5a
Merge taiko swell components
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Per <https://github.com/ppy/osu/pull/21601/files#r1064167756 >, taking a
variation of the "Make all swell main pieces implement
ISkinnableSwellPart" path. Should clean the interface up enough for
further refactors.
2025-01-31 16:55:39 +08:00
Joppe27
e2196e8b9b
Rename methods and skin component + add comments
2025-01-31 10:24:45 +08:00
Joppe27
4a164b7b14
Add legacy taiko swell
2025-01-31 10:24:45 +08:00