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mirror of https://github.com/ppy/osu.git synced 2026-05-23 04:41:54 +08:00

fix code style

This commit is contained in:
Nathan Du
2025-01-31 20:48:29 +08:00
Unverified
parent ac17b4065f
commit a62a84a30f
4 changed files with 5 additions and 11 deletions
@@ -156,12 +156,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
}
}
protected override void UpdateStartTimeStateTransforms()
{
base.UpdateStartTimeStateTransforms();
}
protected override void UpdateHitStateTransforms(ArmedState state)
{
switch (state)
@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
{
protected override Drawable CreateCentreCircle()
{
return new ArgonSwellCirclePiece()
return new ArgonSwellCirclePiece
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Depth = 1,
Children = new Drawable[]
Children = new[]
{
expandingRing = new CircularContainer
{
@@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
protected virtual Drawable CreateCentreCircle()
{
return new SwellCirclePiece()
return new SwellCirclePiece
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{
if (!(drawableHitObject is DrawableSwell drawableSwell))
if (!(drawableHitObject is DrawableSwell))
return;
Swell swell = drawableSwell.HitObject;
@@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{
if (!(drawableHitObject is DrawableSwell drawableSwell))
if (!(drawableHitObject is DrawableSwell))
return;
Swell swell = drawableSwell.HitObject;