From a62a84a30f7e92b9a855dfba7ddeb5c42a2bb442 Mon Sep 17 00:00:00 2001 From: Nathan Du Date: Fri, 31 Jan 2025 20:48:29 +0800 Subject: [PATCH] fix code style --- osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs | 6 ------ osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonSwell.cs | 2 +- osu.Game.Rulesets.Taiko/Skinning/Default/DefaultSwell.cs | 6 +++--- osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacySwell.cs | 2 +- 4 files changed, 5 insertions(+), 11 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs index e0276db911..363a6bf8e1 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs @@ -156,12 +156,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables } } - protected override void UpdateStartTimeStateTransforms() - { - base.UpdateStartTimeStateTransforms(); - - } - protected override void UpdateHitStateTransforms(ArmedState state) { switch (state) diff --git a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonSwell.cs b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonSwell.cs index 65cd936e38..3b3684d219 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonSwell.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonSwell.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon { protected override Drawable CreateCentreCircle() { - return new ArgonSwellCirclePiece() + return new ArgonSwellCirclePiece { Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game.Rulesets.Taiko/Skinning/Default/DefaultSwell.cs b/osu.Game.Rulesets.Taiko/Skinning/Default/DefaultSwell.cs index 852116cbfe..a588f866c6 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Default/DefaultSwell.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Default/DefaultSwell.cs @@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Depth = 1, - Children = new Drawable[] + Children = new[] { expandingRing = new CircularContainer { @@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default protected virtual Drawable CreateCentreCircle() { - return new SwellCirclePiece() + return new SwellCirclePiece { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state) { - if (!(drawableHitObject is DrawableSwell drawableSwell)) + if (!(drawableHitObject is DrawableSwell)) return; Swell swell = drawableSwell.HitObject; diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacySwell.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacySwell.cs index 9ed21b1bb0..43b2d5c435 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacySwell.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacySwell.cs @@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state) { - if (!(drawableHitObject is DrawableSwell drawableSwell)) + if (!(drawableHitObject is DrawableSwell)) return; Swell swell = drawableSwell.HitObject;