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Commit Graph

14 Commits

Author SHA1 Message Date
Dean Herbert
136843c8e4 Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
Dean Herbert
93a8bc3d5a Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
Dean Herbert
d9debef156 Add explicit LoadTrack method 2020-08-17 15:38:16 +09:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
2e3ecf71c7 Pass track from Player to components 2020-08-06 18:31:08 +09:00
Bartłomiej Dach
34476f6c2f Delegate to base in a more consistent manner 2020-06-19 20:12:17 +02:00
Bartłomiej Dach
1d5084c355 Use {Initial,Final}Rate instead of SpeedChange 2020-06-19 20:11:12 +02:00
Ronnie Moir
0046cc08e9 Add test cases for different mods and rates.
Cleanup test scene.
2020-06-19 18:40:36 +01:00
Ronnie Moir
f04f2d2175 Add test scene 2020-06-18 21:46:32 +01:00
Salman Ahmed
eb64c4752c
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests 2020-06-15 11:31:12 +03:00
Dean Herbert
fdf7c56ba2 Add test coverage 2020-06-15 11:20:20 +09:00
Salman Ahmed
e10c973aa6 Add test cases for behaviour of ruleset dependencies caching on tests 2020-04-11 04:24:34 +03:00
Bartłomiej Dach
49c252ec78 Mark storyboard sample retrieval test headless 2020-01-06 07:33:59 +01:00
smoogipoo
878e9f182e Add storyboard sample test scene 2020-01-02 15:23:41 +09:00