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Commit Graph

32 Commits

Author SHA1 Message Date
Samuel Cattini-Schultz
f51413ead9 Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
Samuel Cattini-Schultz
66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
smoogipoo
26dffbfd3b Replicate hit window calculation 2020-10-14 20:40:39 +09:00
smoogipoo
3e6ed6c9ff Add support for dual stages (keycoop) and score multiplier 2020-10-14 17:53:28 +09:00
smoogipoo
306d876d22 Replicate stable's unstable sort 2020-10-09 21:50:20 +09:00
smoogipoo
5017c92fe8 Combine mania skills 2020-10-09 21:47:34 +09:00
smoogipoo
85bda29b71 Add mania max combo attribute 2020-08-28 19:16:24 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
smoogipoo
4c150839c0 Fix potential diffcalc hitwindow nullref 2019-09-02 17:38:58 +09:00
HoLLy
7e9f5a0939 Add Skills to DifficultyAttributes 2019-05-29 11:22:51 +02:00
Dean Herbert
d6a2fe6891
Remove excess newline 2019-02-20 10:29:08 +09:00
smoogipoo
4efc03cdf0 Add beatmap argument + fix crashes 2019-02-19 17:56:38 +09:00
smoogipoo
5457097342 Update with PopulateAttributes() removal 2019-02-19 17:48:00 +09:00
smoogipoo
bf17826363 Fix post-merge errors 2019-02-19 16:30:29 +09:00
smoogipoo
9cce9ce97c Consider aggregate peaks 2019-02-18 15:00:32 +09:00
smoogipoo
68725dc005 Implement new difficulty calculator for Rulesets.Mania 2019-02-18 15:00:20 +09:00
smoogipoo
a8faa942a6 Implement new difficulty calculator structure 2019-02-18 14:49:43 +09:00
HoLLy
ae9d5f999c Use correct DifficultyAttributes where possible 2019-02-06 21:28:42 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
48989df6eb Make sure that 0 SR is returned when there are no hitobjects 2018-06-21 12:04:14 +09:00
Dan Balasescu
bf11a61d52
Merge branch 'master' into more-diffcalc-attributes 2018-06-21 09:26:50 +09:00
Dean Herbert
6fa72c510f Avoid listing the base mods twice 2018-06-18 00:48:35 +09:00
smoogipoo
0a99d21938 Use the passed-in ruleset 2018-06-17 18:01:28 +09:00
smoogipoo
08b9cf75e9 Don't compute keymod difficulties for mania-specific beatmaps
These don't affect the number of keys in the beatmap at all for mania-specific beatmaps.
2018-06-14 17:10:08 +09:00
smoogipoo
22add2abc5 Move mania difficulty attributes to ManiaDifficultyCalculator 2018-06-14 16:25:44 +09:00
smoogipoo
966099fabc Adjust ManiaDifficultyCalculator in-line with changes 2018-06-14 15:54:05 +09:00
smoogipoo
83ff47ec80 Rewrite difficulty mod combinations 2018-06-06 16:20:17 +09:00
Dean Herbert
6c00046835
Merge branch 'master' into mania-performance-calculator 2018-05-18 12:34:49 +09:00
smoogipoo
5aadc35a25 Stably-sort difficulty hitobjects to prevent future issues 2018-05-16 14:47:50 +09:00
smoogipoo
4019683f6c Implement osu!mania performance calculation 2018-05-16 01:24:53 +09:00
smoogipoo
803200ff6a Apply similar changes to other rulesets 2018-05-15 17:40:19 +09:00