# Conflicts: # osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
Closes #3098.
codefactor.io \(o.o)/ also one unnecessary semicolon
Closes #1295
FIxes notification overlay thinking it has no notifications left and closing.
Results in incorrect default formatting.
Quite regularly a task will hold a reference to a progress notification and udpate it as progress is made. Therefore these operations should be thread-safe.
This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
Fixes a potential threading issue when updating Text.