cdwcgt
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f14d871f97
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let TaikoSpan show in timeline before placed
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2022-10-23 01:32:22 +09:00 |
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cdwcgt
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d6ed561280
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make EndPlacement virtual
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2022-10-19 00:31:21 +09:00 |
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cdwcgt
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9c4ae768f1
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show object in timeline before placed
just BeginPlacement()
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2022-09-27 20:08:32 +09:00 |
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Dean Herbert
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48fac9f8a5
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Fix taiko drum rolls with zero length being placeable in editor
Addresses https://github.com/ppy/osu/discussions/19808.
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2022-08-18 16:50:36 +09:00 |
|
Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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c00e6e29a6
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Remove static usage
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2021-05-21 14:21:56 +09:00 |
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smoogipoo
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ffb6135a1b
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Rework hitobject blueprints to take in hitobject models
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2021-05-13 19:53:32 +09:00 |
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Dean Herbert
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119c9b4294
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Fix placement blueprints not being correctly removed after a rolled back placement
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2021-04-16 14:11:33 +09:00 |
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Dean Herbert
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9811c46e35
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Rename application method to better describe what it actually does
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2020-11-26 19:16:18 +09:00 |
|
Dean Herbert
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61f906d9c4
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Fix span piece being incorrect in some drag scenarios
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2020-06-02 21:02:09 +09:00 |
|
Dean Herbert
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665530f1c3
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Remove excess newline
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2020-06-02 17:22:59 +09:00 |
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Dean Herbert
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816f721f3d
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Move selection blueprint to correct namespace
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2020-05-30 15:24:44 +09:00 |
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Dean Herbert
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b068992a15
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Add missing licence headers
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2020-05-29 18:58:34 +09:00 |
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Dean Herbert
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da289c474e
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Split files out
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2020-05-29 16:45:47 +09:00 |
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