HDragonHR
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faf8fe132e
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Change bindable int to float
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2019-10-02 12:26:46 +08:00 |
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iiSaLMaN
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2670a23e6f
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Assign to field and move to load complete
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2019-09-27 08:15:24 +03:00 |
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iiSaLMaN
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7904f77cd5
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Bind event to activation delay change
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2019-09-27 02:59:42 +03:00 |
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iiSaLMaN
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911094e790
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Replace menu button text with "press for menu" on 0ms activation delay
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2019-09-26 01:42:56 +03:00 |
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smoogipoo
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6a957ad27f
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Fix pause triggered when already paused
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2019-05-10 15:51:12 +09:00 |
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Dean Herbert
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f7a570d67a
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Fix double confirmation
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2019-05-07 13:34:06 +09:00 |
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Dean Herbert
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3e3f12f277
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Use more local bindables
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2019-05-04 17:53:17 +09:00 |
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Dean Herbert
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b9a39fb788
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Fix instant pausing when game becomes inactive
Resolves #4685.
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2019-05-04 14:54:29 +09:00 |
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Dean Herbert
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48e82d4b1c
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Fix hold for menu button's icon being incorrect
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2019-04-22 18:47:28 +09:00 |
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Dean Herbert
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f1952c0816
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Update font awesome usage
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2019-04-02 19:55:24 +09:00 |
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Dean Herbert
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de80fc0eac
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Update icon usage to match framework changes
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2019-03-27 19:29:27 +09:00 |
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Dean Herbert
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1be4c7b813
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Fix excess newline
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2019-03-12 02:23:23 +09:00 |
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Dean Herbert
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38e75421ab
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Fix HoldForMenuButton getting stuck in a confirming state
Closes #4446.
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2019-03-12 02:21:34 +09:00 |
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Dean Herbert
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3015d40f8f
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Merge branch 'master' into osu-fontusage
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2019-02-22 18:09:23 +09:00 |
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Dean Herbert
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3fe4b8fd1c
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Update variable names
Also cleans up some weird code
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2019-02-22 17:51:39 +09:00 |
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smoogipoo
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bca347427f
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Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
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smoogipoo
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a2aa3ec5cb
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Adjust sprite texts in-line with framework changes
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2019-02-20 15:03:20 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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970ea928ae
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Fix hold for menu button occasionally disappearing
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2018-11-19 12:06:47 +09:00 |
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Dean Herbert
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7f73fc2d39
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Require holding back button to quit gameplay
Avoids accidental presses and streamlines logic with on-screen element.
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2018-11-07 01:49:21 +09:00 |
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