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Commit Graph

50753 Commits

Author SHA1 Message Date
Bartłomiej Dach
464b9dca3f
Merge pull request #17817 from peppy/fix-popup-dialog-handling-exit-sequence
Fix run-from-menu operations not working correctly when initiated from inside multiplayer
2022-04-16 19:22:13 +02:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence 2022-04-16 19:01:18 +02:00
Jai Sharma
b6631fb9f9 Add newline for base class call 2022-04-15 22:22:20 +01:00
Jai Sharma
a0a2f8118e Code quality fixes 2022-04-15 22:05:20 +01:00
Jai Sharma
f1dd319fd9 Implement ChannelList for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.

Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.

Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dean Herbert
987e931baa
Merge pull request #17829 from nekodex/sfx-tweaks
UI SFX Tweaks
2022-04-15 22:08:43 +09:00
Dean Herbert
fe5e9ba672
Merge branch 'master' into sfx-tweaks 2022-04-15 21:47:48 +09:00
Dan Balasescu
9a90c50cbb
Merge pull request #17828 from peppy/update-framework
Update framework
2022-04-15 21:46:13 +09:00
Dean Herbert
ceb5b4f9b4 Update resources 2022-04-15 20:46:49 +09:00
Jamie Taylor
ef5ed262ca
Add pitch randomisation to the OsuLogo hover sample 2022-04-15 20:38:47 +09:00
Jamie Taylor
8e6c015856
Use a fallback sample when a MainMenuButton doesn't provide a click sample 2022-04-15 20:38:30 +09:00
Dean Herbert
a7b04a8c19 Update framework 2022-04-15 19:59:38 +09:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
423fae52f7 Add back base.IsPresent call 2022-04-15 10:19:36 +09:00
Dean Herbert
6081c29ae1 Remove ununsed using statement 2022-04-15 10:18:29 +09:00
Dean Herbert
a0ac316d6e Fix test matching conditions 2022-04-15 01:41:55 +09:00
Dean Herbert
c57a918bbb Mark settings elements as matching filter by default to handle cases where no filtering is provided 2022-04-14 23:02:00 +09:00
Dean Herbert
1e977ffeef
Merge pull request #17822 from frenzibyte/settings-inactive-dim
Add background dim effect to inactive settings sections
2022-04-14 22:23:44 +09:00
Salman Ahmed
da098d071f
Merge branch 'master' into settings-inactive-dim 2022-04-14 15:52:51 +03:00
Dean Herbert
0099af87ff
Merge pull request #17820 from frenzibyte/hold-delay-keyword
Add keyword "delay" to hold-to-confirm activation time setting
2022-04-14 21:49:04 +09:00
Salman Ahmed
4b241874c3
Merge branch 'master' into hold-delay-keyword 2022-04-14 15:25:22 +03:00
Dean Herbert
03d0b4d951
Merge branch 'master' into settings-inactive-dim 2022-04-14 21:23:20 +09:00
Dean Herbert
b088959045 Reduce settings fade in duration to higher alpha/colour cross-talk 2022-04-14 21:17:06 +09:00
Dean Herbert
9240148c8e Avoid initial fade of dim layer 2022-04-14 21:16:54 +09:00
Dean Herbert
f19208a245 Move dim layer to top and only apply dimming at one location 2022-04-14 21:04:52 +09:00
Dean Herbert
316c0845ec Fix current section not being correct after early search 2022-04-14 20:36:49 +09:00
Dean Herbert
21a5a2fd69 Add failing test coverage of incorrect current section after quick setting search 2022-04-14 20:36:49 +09:00
Dean Herbert
9c7af98982 Fix alpha cross-talk causing settings to potentially not filter when they should 2022-04-14 20:35:00 +09:00
Dean Herbert
296420ae08 Fix settings textbox focus operation running too late 2022-04-14 20:14:02 +09:00
Dean Herbert
50a478ea5f Add failing test coverage of searching too fast not hiding filtered settings 2022-04-14 20:14:02 +09:00
Dan Balasescu
b6a2a5166e
Merge pull request #17821 from peppy/rider-metadata
Apply new rider metadata changes
2022-04-14 20:03:36 +09:00
Dan Balasescu
0af09d732a
Merge pull request #17819 from peppy/scaling-container-correctness
Fix UI scale being applied unevenly, causing elements to move around relative to each other
2022-04-14 19:45:01 +09:00
Salman Ahmed
59bb6b8f7c Add background dim effect to inactive settings sections 2022-04-14 13:43:12 +03:00
Dean Herbert
74bfb25c78 Commit new rider metadata changes 2022-04-14 19:30:02 +09:00
Salman Ahmed
566a20a623 Add keyword "delay" to hold-to-confirm activation time setting 2022-04-14 13:27:12 +03:00
Dean Herbert
7582c2a5e8 Remove unnecessary bindable 2022-04-14 19:13:54 +09:00
Dean Herbert
bb4322a4c4 Fix UI scale being applied unevenly, causing elements to move around relative to each other 2022-04-14 19:04:31 +09:00
Dean Herbert
392ce7390e Add test scene covering ScalingContainer delayed animations 2022-04-14 19:04:31 +09:00
Dan Balasescu
d96337e093
Merge pull request #17818 from peppy/early-abort-virtual-track
Handle virtual track string to avoid throwing later in lookup
2022-04-14 19:01:30 +09:00
Dan Balasescu
2abdbe53e7 Cleanup whitespace 2022-04-14 18:55:12 +09:00
Dan Balasescu
9de4d416e2 Merge branch 'master' into fix-spectator-seeks 2022-04-14 18:54:52 +09:00
Dean Herbert
c8db7cf2a8 Reset audio offset before each test run in TestSceneMasterGameplayClockContainer 2022-04-14 18:09:23 +09:00
Dean Herbert
1fdf742d38 Fix potentially incorrect button being pressed during PopupDialog hide due to flag set too late 2022-04-14 17:51:50 +09:00
Dean Herbert
e010dfb150 Handle virtual track string to avoid throwing later in lookup 2022-04-14 17:33:42 +09:00
Dean Herbert
58d5cf4560 Remove unused using statement 2022-04-14 16:37:59 +09:00
Dean Herbert
8b901fe60b Fix potential null reference when running recursive findValidTarget 2022-04-14 16:23:55 +09:00
Dean Herbert
2bc4bb9e20 Consider SubScreenStacks when allowing for exit confirmation sequence in PerformFromMenuRunner 2022-04-14 16:19:34 +09:00
Dean Herbert
f9d9e6aa61 Ensure popup dialogs are hidden before running any associated actions 2022-04-14 16:19:34 +09:00
Dean Herbert
f48a9ba90a Add test coverage of nested screen stacks not handling dialog dismissal properly 2022-04-14 16:19:34 +09:00