Salman Ahmed
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e646233722
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Use correct translation for "Accuracy" label in break overlay
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2022-04-26 19:16:36 +03:00 |
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Dan Balasescu
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9911584fe1
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Merge pull request #17977 from peppy/show-during-gameplay-improvement
Change conditions for HUD being shown to include pause/fail states
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2022-04-26 12:55:31 +09:00 |
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Dean Herbert
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8ab3636f87
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Change conditions for HUD being shown to include pause/fail states
As proposed in https://github.com/ppy/osu/discussions/17975. Feels pretty good to me, and probably how it should have been implemented from the start.
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2022-04-26 12:09:21 +09:00 |
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Salman Ahmed
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f958010d29
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Fix AccuracyCircle storing accuracy values in float
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2022-04-26 04:52:48 +03:00 |
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Dean Herbert
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07462384e8
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Merge pull request #17930 from peppy/fix-song-select-music-control
Fix nested song select in first-run dialog fiddling with global audio
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2022-04-24 19:18:27 +09:00 |
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Dean Herbert
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c5e8f1d4ab
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Merge pull request #17958 from peppy/fix-hide-case
Remove localisation of "hide" string to fix incorrect case
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2022-04-24 17:38:49 +09:00 |
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Dean Herbert
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999b4505d1
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Remove localisation of "hide" string to fix incorrect case
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2022-04-24 16:37:11 +09:00 |
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Susko3
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e89441951c
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Allow any key to trigger the initial osu! cookie
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2022-04-23 18:33:43 +02:00 |
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Dean Herbert
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bcdd1fb183
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Fix nested song select in first-run dialog fiddling with global audio
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2022-04-22 18:37:40 +09:00 |
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Bartłomiej Dach
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8c6864727e
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Merge branch 'master' into first-run-setup
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2022-04-21 22:14:57 +02:00 |
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Dean Herbert
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832d37b2c2
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Update screen transition events to use new event args
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2022-04-22 00:52:44 +09:00 |
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Dean Herbert
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7d8cf1bbb6
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Merge branch 'master' into first-run-setup
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2022-04-21 15:49:39 +09:00 |
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Dean Herbert
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5c0e5eb6f4
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Merge pull request #17899 from Joehuu/localise-most-strings
Use existing web localisation for most hardcoded strings
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2022-04-21 14:48:12 +09:00 |
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Dean Herbert
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848366416e
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Revert string type changes in MetadataLineInfo
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2022-04-21 14:10:58 +09:00 |
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Joseph Madamba
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5e5c8e78a6
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Use existing web localisation for most hardcoded strings
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2022-04-20 16:31:11 -07:00 |
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Dean Herbert
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4466e15bfc
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Rename AllowConfiguration to AllowCustomisation and simplify drawable addition
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2022-04-20 23:17:29 +09:00 |
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Dean Herbert
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b722ff8dc5
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Merge branch 'master' into mod-overlay/extension-points
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2022-04-20 23:17:04 +09:00 |
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Dean Herbert
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d46329f55a
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Remove unused dependency
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2022-04-20 12:51:55 +09:00 |
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chickensalt
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f5863c2030
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remove unused import
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2022-04-20 13:40:02 +10:00 |
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chickensalt
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4f80651606
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implement 2a3a0c1 for playlists as well
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2022-04-20 10:33:06 +10:00 |
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chickensalt
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2a3a0c1cd3
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remove notification on trying to multi when logged out
fixes #17877
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2022-04-19 18:44:20 +10:00 |
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Dean Herbert
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17eaa44af1
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Ensure notifications don't interrupt the first run setup process
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2022-04-19 17:40:35 +09:00 |
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Dean Herbert
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c4bade0995
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Expose MainMenu buttons
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2022-04-19 16:36:39 +09:00 |
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Salman Ahmed
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94335c2938
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Update further usages to cache/resolve via interface
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2022-04-19 00:18:10 +03:00 |
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Dan Balasescu
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bb8b94f8ad
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Merge branch 'master' into i-notification-overlay
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2022-04-19 06:03:56 +09:00 |
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Dan Balasescu
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94e892df1c
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Merge pull request #17862 from peppy/i-dialog-overlay
Split out `IDialogOverlay` to allow for easier testing
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2022-04-19 05:24:05 +09:00 |
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Dean Herbert
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043599081b
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Split out INotificationOverlay to allow for easier testing
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2022-04-18 20:14:01 +09:00 |
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Dean Herbert
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e315313266
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Split out IDialogOverlay to allow for easier testing
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2022-04-18 18:36:26 +09:00 |
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Dean Herbert
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2202863e1a
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Split out IPerformFromScreenRunner to allow for easier testing
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2022-04-18 17:49:28 +09:00 |
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Dean Herbert
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90093c1d9d
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Combine private skin variable into exposed one
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2022-04-18 13:32:37 +09:00 |
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Salman Ahmed
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2cb217e06c
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Fix editor legacy beatmap skins not receiving transformer
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2022-04-18 06:59:58 +03:00 |
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Salman Ahmed
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338d94626e
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Expose underlying skin of EditorBeatmapSkin
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2022-04-18 06:44:39 +03:00 |
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Bartłomiej Dach
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7eebc20124
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Add replacements for mod overlays used by game
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2022-04-17 23:28:51 +02:00 |
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Jamie Taylor
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ef5ed262ca
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Add pitch randomisation to the OsuLogo hover sample
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2022-04-15 20:38:47 +09:00 |
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Jamie Taylor
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8e6c015856
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Use a fallback sample when a MainMenuButton doesn't provide a click sample
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2022-04-15 20:38:30 +09:00 |
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Dan Balasescu
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2abdbe53e7
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Cleanup whitespace
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2022-04-14 18:55:12 +09:00 |
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Dan Balasescu
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9de4d416e2
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Merge branch 'master' into fix-spectator-seeks
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2022-04-14 18:54:52 +09:00 |
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Dan Balasescu
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494955aff1
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Resolve inspection issues
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2022-04-14 13:11:11 +09:00 |
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Dean Herbert
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fbf0e5a45c
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Remove startFromSkipTarget parameter and update usages that required said behaviour
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2022-04-13 14:25:43 +09:00 |
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Dean Herbert
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a59c6013c7
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Rename latestGameplayStartTime to skipTargetTime
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2022-04-13 14:03:52 +09:00 |
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Dean Herbert
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d4286255a0
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Expose and set GameplayStartTime directly, rather than via Reset parameter
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2022-04-13 13:58:44 +09:00 |
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Dean Herbert
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017f3852c8
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Replace incorrectly chosen ??= with ??
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2022-04-13 13:32:36 +09:00 |
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Dean Herbert
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9c68b3edc5
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Merge branch 'master' into fix-spectator-seeks
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2022-04-13 12:33:41 +09:00 |
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Dean Herbert
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282fccb4c8
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Fix typo in xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-04-13 12:24:47 +09:00 |
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Dean Herbert
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8b1cee75fa
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Use BindableLong instead of BindableInt for user score tracking
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2022-04-12 14:13:07 +09:00 |
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Dean Herbert
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0ba95a4483
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Ensure all users are shown on leaderboard (even when API lookup fails)
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2022-04-12 11:54:30 +09:00 |
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Dean Herbert
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ebee9e6888
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Fix MultiplayerGameplayLeaderboard not immediately updating totals on scoring mode change
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2022-04-12 11:27:27 +09:00 |
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Dan Balasescu
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37976c569a
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Merge pull request #17762 from peppy/fix-unobserved-exceptions
Avoid throwing unobserved exception when `PerformancePointsCounter` requests timed attributes
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2022-04-11 14:50:12 +09:00 |
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Dean Herbert
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cb6e557212
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Fix MasterGameplayClockContainer having incorrect rate-based offsets immediately after LoadComplete
I've attempted to explain why this is required using inline comments.
There's also further conversation at
https://github.com/ppy/osu/pull/17302#issuecomment-1091850927.
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2022-04-11 14:11:26 +09:00 |
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Dean Herbert
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808f0ecb74
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Ensure running state is updated before performing Seek in GameplayClockContainer.Reset
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2022-04-11 14:10:50 +09:00 |
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