Dean Herbert
be2b4e68b9
Don't play player exit sound when restarting
2022-06-15 17:49:18 +09:00
Dean Herbert
713cff3403
Don't play editor exit sound when changing difficulties
2022-06-15 17:49:09 +09:00
Dean Herbert
fd4529aa7c
Play editor exit sound if no confirmation buttons were shown during exit process
2022-06-15 17:37:54 +09:00
Dean Herbert
7ac5019c08
Fix intro screens playing exit sounds
2022-06-15 17:37:30 +09:00
Dean Herbert
6136e4e27a
Don't play exit sound if screen is in a non-resumable state when exiting
2022-06-15 17:37:25 +09:00
Dean Herbert
b3aa4fcf02
Adjust a channel rather than the overall sample
2022-06-15 17:33:07 +09:00
Dean Herbert
94aa2248ca
Move filter reset to more appropriate location
2022-06-15 17:32:21 +09:00
Dean Herbert
1f1633ddc2
Remove Update
method processing of samples in PopupDialogDangerousButton
2022-06-15 16:50:23 +09:00
Dean Herbert
eac0ca4db6
Update resources
2022-06-15 16:14:46 +09:00
Jamie Taylor
5e3ccf7087
Don't play 'back' sample when exiting Editor
2022-06-15 15:41:28 +09:00
Jamie Taylor
6b744a14b0
Move 'back' sample playback from OnResuming to OnExiting
2022-06-15 15:41:28 +09:00
Jamie Taylor
af87722be8
Add audio feedback for 'Dangerous' dialog buttons
2022-06-15 15:41:27 +09:00
Jamie Taylor
930ec2a197
Add specific samples for dialog 'Ok' and 'Cancel' buttons
2022-06-15 15:41:27 +09:00
Dean Herbert
d1c236e187
Merge pull request #18697 from frenzibyte/timeline-track-change-crash
...
Fix `ZoomableScrollContainer` attempting to update zoom with invalid range
2022-06-15 14:41:37 +09:00
Salman Ahmed
d3feb07bc1
Split zoom updating to named method with value as optional
2022-06-15 07:57:16 +03:00
Salman Ahmed
268a7e1334
Fix ZoomableScrollContainer
attempting to update zoom with overlapping range
2022-06-15 05:43:41 +03:00
Salman Ahmed
850afcb1c3
Add failing test case
2022-06-15 05:43:39 +03:00
Salman Ahmed
674a9bb399
Merge pull request #18669 from peppy/fix-hit-error-when-not-visible
...
Fix hit error meters not updating visual state when hidden
2022-06-15 00:39:19 +03:00
Salman Ahmed
9517e0f789
Merge branch 'master' into fix-hit-error-when-not-visible
2022-06-14 23:58:15 +03:00
Bartłomiej Dach
a8f5daa2f1
Merge pull request #15702 from jaxxibae/master
...
Add "View beatmap" button to Discord Rich Presence
2022-06-14 22:34:40 +02:00
Salman Ahmed
36599d1174
Merge branch 'master' into fix-hit-error-when-not-visible
2022-06-14 22:47:11 +03:00
Bartłomiej Dach
439ce63eb1
Merge branch 'master' into master
2022-06-14 21:47:07 +02:00
Bartłomiej Dach
54eb2083c0
Merge pull request #18691 from peppy/toolbar-scrolling-ruleset-selection
...
Allow scrolling overflow of ruleset buttons in the toolbar
2022-06-14 21:43:00 +02:00
Bartłomiej Dach
300663684c
Merge branch 'master' into toolbar-scrolling-ruleset-selection
2022-06-14 20:25:06 +02:00
Dean Herbert
c55c7becba
Always use current ruleset to ensure URL is valid
2022-06-15 02:38:44 +09:00
Dean Herbert
1951eb30bc
Remove call to RegisterUriScheme
...
Seems both unnecessary, and crashes the whole came on macOS.
2022-06-15 02:27:51 +09:00
Dean Herbert
0d36495cfc
Fix up code quality, use more correct URL and update button text
2022-06-15 02:25:06 +09:00
Dean Herbert
7861043202
Merge pull request #18690 from frenzibyte/toolbar-block-scroll
...
Block scroll input from passing through game toolbar
2022-06-15 02:23:28 +09:00
Dean Herbert
cf82843e3d
Merge branch 'master' into jaxxibae/master
2022-06-15 02:15:24 +09:00
Dean Herbert
49ec2572b8
Allow scrolling overflow of ruleset buttons in the toolbar
2022-06-15 01:43:10 +09:00
Salman Ahmed
d89c11e49e
Allow Toolbar
to block scroll input from passing through
2022-06-14 19:10:13 +03:00
Salman Ahmed
cd74f22e12
Add failing test case
2022-06-14 19:10:13 +03:00
Dean Herbert
6be4209458
Fix AlwaysPresent
specification in wrong container
2022-06-15 01:04:43 +09:00
Dean Herbert
cf2238f683
Merge pull request #18688 from peppy/too-many-import-methods
...
Various clean-up on model managers / importer classes
2022-06-15 00:12:33 +09:00
Dan Balasescu
cc7943dfb1
Merge pull request #18687 from peppy/editor-repeat-behaviour-change-collapsing
...
Fix timing adjustment repeat buttons firing one change per repeat invocation
2022-06-14 20:24:13 +09:00
Dean Herbert
94ba71aa13
Remove one more usage of lowPriority
2022-06-14 20:21:28 +09:00
Dean Herbert
c179a13d25
Merge pull request #18685 from peppy/fix-editor-z-key
...
Fix ctrl-z in editor also seeking to start in addition to undo
2022-06-14 20:12:42 +09:00
Dean Herbert
6250caca29
Remove duplicate implementation of same thing
2022-06-14 20:01:11 +09:00
Dean Herbert
e96c5ce703
Move and correct xmldoc to interfaces
2022-06-14 20:00:16 +09:00
Dean Herbert
84e526a2d9
Move methods around to make more sense
2022-06-14 20:00:08 +09:00
Dean Herbert
9f599a5ab4
Remove unused lowPriority
flag from one Import
method
2022-06-14 19:52:30 +09:00
Dean Herbert
ca0765a932
Tidy up various delegation implementations
2022-06-14 19:46:59 +09:00
Dean Herbert
d73c0ca659
Remove unused methods from IModelImporter
...
All the xmldoc is already present in `RealmArchiveModelImporter` so
nothing is lost here.
2022-06-14 19:42:11 +09:00
Dean Herbert
c30644328c
Fix timing adjustment repeat buttons firing one change per repeat invocation
2022-06-14 19:21:02 +09:00
Dean Herbert
aeca138930
Fix ctrl-z in editor also seeking to start in addition to undo
2022-06-14 18:48:57 +09:00
Dean Herbert
0147a8ecee
Add test coverage of HUD components still getting updated when hidden
2022-06-14 18:35:49 +09:00
Dean Herbert
a20e43c2ae
Ensure containers which are being used to hide HUD elements still update for now
...
I don't think this is necessarily a final solution (as this means all
HUD elements are adding overhead even when not visible), but this will
make the implementations much easier for the time being.
I've checked and can't notice any perceivable overhead in profiling so
we should be fine for now.
2022-06-14 18:22:25 +09:00
Dean Herbert
bd9ea9bd6f
Revert most unnecessary changes
...
Turns out `AlwaysPresent` at top level is actually enough.
This reverts commit 86163d2225
.
2022-06-13 23:58:14 +09:00
Dan Balasescu
0771265caf
Merge pull request #18458 from apollo-dw/evaluators
...
Move individual object difficulty calculations to separate methods in osu!
2022-06-13 22:23:17 +09:00
Dan Balasescu
f73142c50f
Remove for loop
2022-06-13 20:43:56 +09:00