StanR
bae9625b0b
Make repetition nerf harsher, buff initial rhythm ratio, small refactoring
2024-07-19 10:13:50 +05:00
StanR
67cb4a2d02
InspectCode
2024-07-15 22:54:25 +05:00
StanR
e25642b484
Implement a bunch of rhythm difficulty calculation fixes
2024-07-15 14:45:31 +05:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
...
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.
Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.
For specific rulesets:
- osu!:
- Stack leniency slider merged into difficulty section.
- osu!taiko:
- Approach rate and circle size sliders removed.
- Colours section removed.
- osu!catch:
- No functional changes.
- osu!mania:
- Special style toggle merged into difficulty section.
- Colours section removed.
2024-07-10 14:53:16 +02:00
Dean Herbert
e151454c4e
Add missing check for curve menu items not yet being created
2024-07-04 01:00:51 +09:00
Dean Herbert
f7339e3e8b
Remove outdated(?) todo
2024-07-04 00:26:00 +09:00
Dean Herbert
6abb728cd5
Change menu items to be in same order as hotkeys
2024-07-04 00:22:46 +09:00
Dean Herbert
42aff953d9
Ensure menu items update when curve type changes
2024-07-04 00:19:20 +09:00
Dean Herbert
88375694a3
Merge branch 'master' into slider-anchor-type-switching
2024-07-03 22:36:57 +09:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2
2024-07-03 10:57:05 +02:00
Dean Herbert
7203cb7d6f
Merge branch 'master' into better-slider-selection-box-size
2024-07-03 16:30:10 +09:00
Dean Herbert
5350945340
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-06-28 18:12:20 +09:00
Dean Herbert
fd6b77ea92
Fix distance snap control being removed
2024-06-27 23:59:38 +09:00
Dean Herbert
b293eb7930
Remove redundant array spec
2024-06-27 22:19:06 +09:00
Bartłomiej Dach
1b741dada3
Show distance in pixels to previous/next object in osu! hitobject inspector
2024-06-27 14:46:57 +02:00
Dan Balasescu
779d2e8172
Support increased visibility for first object with traceable mod
2024-06-27 16:00:22 +09:00
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active
2024-06-26 16:26:32 +02:00
Dean Herbert
dc817b62cc
Fix editor performance dropping over time when hit markers are enabled
...
There's probably a better solution but let's hotfix this for now.
2024-06-26 01:06:37 +09:00
Bartłomiej Dach
2fda45cad4
Fix crashes when opening scale/rotation popovers during selection box operations
2024-06-25 15:20:59 +02:00
Bartłomiej Dach
2cb18820ea
Fix incorrect slider judgement positions when classic mod is active
...
Regressed in https://github.com/ppy/osu/pull/27977 .
Bit ad-hoc but don't see how to fix without just reverting the change.
2024-06-25 10:07:58 +02:00
Dean Herbert
df43a1c6cc
Add note about every-frame-transforms
2024-06-23 03:31:40 +08:00
Olivier Schipper
4c6741e8aa
Fix exception type
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-20 17:27:38 +02:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations
2024-06-20 13:42:32 +02:00
Dean Herbert
57774ae767
Merge branch 'master' into slider-anchor-type-switching
2024-06-20 19:01:22 +09:00
OliBomby
f2bd6fac47
fix codefactor
2024-06-19 21:10:30 +02:00
OliBomby
ce4567f87b
adjust rotation bounds based on grid type
2024-06-19 20:46:55 +02:00
Bartłomiej Dach
5fe21f16b9
Fix test failures
2024-06-18 10:41:26 +02:00
Bartłomiej Dach
87888ff0bb
Extend slider selection box bounds to contain all control points inside
...
Previously, the selection box was only guaranteed to contain the actual
body of the slider itself, the control point nodes were allowed to exit
it. This lead to a lot of weird interactions with the selection box
controls (rotation/drag handles, also the buttons under/over it) as the
slider anchors could overlap with them.
To bypass this issue entirely just ensure that the selection box's size
does include the control point nodes at all times.
2024-06-18 10:28:36 +02:00
Bartłomiej Dach
a3326086f7
Adjust hotkeys to address feedback
2024-06-18 08:25:05 +02:00
Bartłomiej Dach
310265c43f
Add slider placement binding description in tooltip
2024-06-18 08:16:25 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
...
Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Bartłomiej Dach
683d5310b1
Implement direct choice of slider control point path type via Alt
-number
2024-06-17 18:33:36 +02:00
Bartłomiej Dach
a631d245da
Fix test failure
2024-06-17 18:14:33 +02:00
Bartłomiej Dach
88bdc12022
Add ability to cycle through available types when selecting single control point on a slider
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
16ea8f67b0
Add ability to start a new segment during placement via S
key
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
b5f0e58524
Add ability to better control slider control point type during placement via Tab
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
1b00d0181a
Fix playfield border size not updating in editor on circle size change
2024-06-17 09:36:01 +02:00
Bartłomiej Dach
97003b3679
Account for osu! circle radius when drawing playfield border
...
Addresses https://github.com/ppy/osu/discussions/13167 .
2024-06-17 09:08:43 +02:00
Bartłomiej Dach
25b2dfa601
Fix stack leniency not applying immediately after change
2024-06-10 14:34:22 +02:00
Bartłomiej Dach
86b13074a0
Merge branch 'master' into edit-nodesample
2024-06-06 13:42:25 +02:00
OliBomby
fe738a0951
Fix missing container inject
2024-06-05 18:12:02 +02:00
OliBomby
d8994786f6
Merge remote-tracking branch 'upstream/master' into grids-2
2024-06-05 17:18:48 +02:00
Bartłomiej Dach
4fcb902341
Merge branch 'master' into grids-1
2024-06-03 12:33:51 +02:00
Dean Herbert
b46222db19
Merge pull request #28359 from smoogipoo/autopilot-resume-overlay
...
Use delayed resume overlay for autopilot
2024-05-30 19:52:58 +09:00
Dan Balasescu
f6a59bee9a
Use delayed resume overlay for autopilot
2024-05-30 19:17:18 +09:00
Bartłomiej Dach
8916f08f86
Only take initial judgement position from object instead of following
...
Looks less bad with mods like depth active.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-05-30 09:03:02 +02:00
Bartłomiej Dach
a6c776dac8
Use hopefully safer implementation of anchoring judgements to objects
2024-05-29 11:11:43 +02:00
Bartłomiej Dach
22a2adb5e6
Revert unrelated changes
2024-05-29 10:57:30 +02:00
Bartłomiej Dach
9fb7cc5900
Merge branch 'master' into magnetised-judgements
2024-05-29 10:56:53 +02:00