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mirror of https://github.com/ppy/osu.git synced 2024-12-18 03:05:10 +08:00
Commit Graph

9 Commits

Author SHA1 Message Date
Bartłomiej Dach
d8a745ec04
Decouple legacy mania combo counter from abstract eldritch entity 2024-09-11 11:44:57 +02:00
Salman Ahmed
4d74625bc7 Fix mania combo counter positioning break on centre anchor 2024-08-20 12:39:51 +09:00
Salman Ahmed
66adddbfb8 Actually bring back position-flipping logic and disable "closest" anchor 2024-08-15 15:50:32 +09:00
Salman Ahmed
ff1ab2bb0e Remove position-flipping logic from mania combo counters for now
We need a general method to do this amicably, such as an HUD target that flips the position of its children when the direction is flipped. Something to consider later.
2024-08-15 15:02:18 +09:00
Dean Herbert
3f20f05801
Remove unnecessary UsesFixedAnchor specifications 2024-08-09 15:39:01 +09:00
Dean Herbert
7666e8b932
Remove SupportsClosestAnchor for the time being
This may have had a good reason to be added, but I can't find that
reason, so let's keep things simple for the time being.
2024-08-09 15:30:21 +09:00
Dean Herbert
80c814008f
Update in line with new changes 2024-08-09 14:55:01 +09:00
Salman Ahmed
02f5ea200e Fix failing tests 2023-12-30 07:41:55 +03:00
Salman Ahmed
8be3f4f632 Add legacy mania combo counter implementation 2023-12-30 05:29:38 +03:00