Dean Herbert
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152df9f3d5
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Remove accidental blank line
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2019-08-16 20:23:09 +09:00 |
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Dean Herbert
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d11b896148
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Move FrameStablePlayback handling to early return
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2019-08-16 20:21:00 +09:00 |
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Dean Herbert
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58d2268b9e
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Combine conditionals that provide the same behaviour
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2019-08-16 19:52:35 +09:00 |
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smoogipoo
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8c67f58e2d
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Disable frame-stable playback in the editor
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2019-08-15 18:25:31 +09:00 |
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smoogipoo
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3fe61c4a7e
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Trim whitespace
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2019-05-10 18:48:39 +09:00 |
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Dean Herbert
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a44296a6db
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Merge branch 'master' into progress-bar-show-seek
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2019-05-10 17:27:49 +09:00 |
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Dean Herbert
|
9248e6290c
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Use FrameStabilityClock to denote current position on song progress
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2019-05-09 18:09:26 +09:00 |
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Dean Herbert
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3bcfc86b9c
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Allow custom MaxCatchUpFrames to be specified
Also adjusts the default to allow for smoother seeking.
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2019-05-09 16:39:03 +09:00 |
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Dean Herbert
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66594b7a1b
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Pass GameplayStartTime to FrameStabilityContainer to allow bypassing prior to start
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2019-05-09 16:39:03 +09:00 |
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Dean Herbert
|
60328cf1fb
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Ensure FrameStabilityContainer's ElapsedTime is zero on initial seek
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2019-04-24 15:25:53 +09:00 |
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Dean Herbert
|
80e1568e97
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Fix FrameStabilityContainer performing frame-stable seeks
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2019-04-24 15:25:52 +09:00 |
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smoogipoo
|
ac2eabc9bf
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Fix replay rewinding not respecting 60fps playback
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2019-04-16 17:47:00 +09:00 |
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Dean Herbert
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b4d785c76c
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Don't update gameplay loop while paused
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2019-03-26 13:36:17 +09:00 |
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Dean Herbert
|
9ca4d9d4d1
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Remove regions
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2019-03-18 10:48:44 +09:00 |
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Dean Herbert
|
771d676ba1
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Split RulesetInputManager out to FrameStabilityContainer
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2019-03-17 13:30:52 +09:00 |
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