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mirror of https://github.com/ppy/osu.git synced 2024-11-19 07:33:21 +08:00
Commit Graph

152 Commits

Author SHA1 Message Date
Dean Herbert
3495fae519 Handle potential for OnResuming call without an OnSuspending first 2021-09-16 16:31:41 +09:00
Dean Herbert
b58415fe19 Make suspend stored state nullable to ensure we don't break it 2021-09-16 16:12:14 +09:00
Dean Herbert
fa693bb8a8 Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca Move all the "inherit previous AllowTrackAdjustments" logic into OsuScreen 2021-09-15 21:25:39 +03:00
AbstractQbit
1181317c72 Fix issues found by code quality ci 2021-09-15 12:01:56 +03:00
AbstractQbit
b87af3dd68 Move the inherited AllowTrackAdjustments into OsuScreen 2021-09-15 10:55:16 +03:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
93da531d13 Improve code around background screen handling to read better 2021-09-07 14:35:33 +09:00
Henry Lin
89e8296eb1 Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
Dean Herbert
d0fc258886 Remove unused OsuLogo.BeatMatching 2021-07-15 15:11:42 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Bartłomiej Dach
284d30d336 Move screen activity update to LoadComplete()
Fixes a potential crash when moving from main menu to editor after
having previously opened the login settings overlay. Setting the
activity in BDL as done before is unsafe, as that set can trigger value
change callbacks, which in turn can trigger adding transforms, which
should always be done on the update thread.

Semantically it also makes sense, as the user activity should change
once the screen they're moving to has actually loaded and displayed to
the user.
2021-01-08 21:18:15 +01:00
Dean Herbert
07cff70387 Add specific messaging for when there's no background stack available 2021-01-06 18:19:03 +09:00
Dean Herbert
550ef3f133 Aggressively dispose ownedBackground if it was not used, because we can 2021-01-06 15:28:01 +09:00
Dean Herbert
e9d4e4d1d5 Add xmldoc and throw a local exception on null background 2021-01-06 15:26:44 +09:00
Dean Herbert
11a0c637bc Mark background properties as nullable 2021-01-06 15:26:00 +09:00
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Lucas A
b8c63e7944 Apply review suggestions. 2020-11-09 13:39:50 +01:00
Lucas A
e44951969f Use ??= operator instead of null check. 2020-11-08 18:22:19 +01:00
Lucas A
d8d4022119 Precise XMLDoc 2020-11-08 14:39:56 +01:00
Lucas A
55070556a7 Move activity setup to BDL. 2020-11-08 12:53:19 +01:00
Lucas A
790a2ca97d Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Lucas A
754274a146 Fix and add XMLDoc 2020-09-02 20:55:26 +02:00
Lucas A
3fc6a74fdf Expose an immutable bindable in interface. 2020-09-02 19:55:46 +02:00
Lucas A
dd093f44d8 Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00
Lucas A
5949a281fc Make Introduce bindable property OverlayActivationMode in OsuScreen 2020-08-29 19:34:35 +02:00
Joehu
1a2f5cb477 Add OnBackButton bool to OsuScreen 2020-07-13 23:59:20 -07:00
alex
c987af988c Fix typo 2020-05-04 18:26:12 -07:00
Dean Herbert
c3a41c8476 Also avoid using internal TypeExtensions 2020-04-28 17:02:10 +09:00
Dean Herbert
19f516e710 Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
Dean Herbert
3dc2b59d2a Move variable above common bindables 2019-12-13 20:06:12 +09:00
Dean Herbert
6d06b444ba Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00
smoogipoo
aa81c95f30 Remove unnecessary extra property 2019-06-25 18:38:14 +09:00
smoogipoo
d9927204f8 Relieve OsuScreen of back button input duties 2019-06-25 18:33:18 +09:00
smoogipoo
8c96e4c1fa Move back button to OsuGame 2019-06-25 18:33:08 +09:00
Dean Herbert
f358fce9ab Move activity (writable) bindable to APIAccess so it correctly transfers between users 2019-06-12 18:04:57 +09:00
Dean Herbert
20b43c20c8 Rename variables to remove redundant "screen" terminology 2019-06-12 16:33:15 +09:00
Dean Herbert
fc1f778b82 Remove implicit null 2019-06-12 15:53:53 +09:00
Lucas A
6c74998487 Set ScreenActivity to InitialScreenActivity only when ScreenActivity hasn't been set manually before. 2019-06-11 19:24:36 +02:00
Lucas A
4f6978f2aa Apply review suggestions. 2019-06-09 20:01:19 +02:00
Lucas A
a2bc5b538e Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-06-05 16:59:38 +02:00
Lucas A
da20be9a4b Fetch IAPIProvider via Resolved attribute 2019-06-05 16:59:08 +02:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
Lucas A
a5f758b977 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-07 18:27:14 +02:00
Lucas A
3ecfa9dcdb Invert partialy activity logic introduced in latest commit 2019-05-07 18:26:34 +02:00
Lucas A
59b8da5c77 Move OsuScreen activity logic to setUserActivity() 2019-05-06 18:37:21 +02:00
Lucas A
a50bbf7f42 Make appveyor happy. 2019-05-05 21:32:23 +02:00
Lucas A
88b8afbb6a Make UserPanel show current user activity when
user status is online.
2019-05-05 20:51:55 +02:00
Lucas A
fa986bb5e9 Rework OsuScreen user activity logic 2019-05-05 20:26:56 +02:00
Lucas A
5d4aa5a12e Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus 2019-05-02 20:51:19 +02:00