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Commit Graph

14 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
35026ad642 Add missing EditorClock caching 2022-05-13 21:39:54 +09:00
ekrctb
bd4b3f5268 Add catch selection blueprint visual test scene (without tests) 2021-07-08 15:42:29 +09:00
smoogipoo
882d54a8f8 Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea Add Apply() method for applying new DHOs 2021-05-18 14:14:10 +09:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Dean Herbert
0b728f483f Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
cfdf710676 Add test 2019-10-31 16:51:58 +09:00
smoogipoo
2d0c522398 Remove unused method 2019-10-03 18:43:46 +09:00
smoogipoo
a310c4b65f Make selection blueprints a bit more testable 2019-10-01 19:32:47 +09:00
Roman Kapustin
459a285cd8 Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00