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Commit Graph

14 Commits

Author SHA1 Message Date
Dean Herbert
43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Huo Yaoyuan
cb54d33c6e Make converter instance per-convert. 2016-10-14 17:48:07 +08:00
Huo Yaoyuan
ac66c08991 Make converter per-instance. 2016-10-13 21:55:49 +08:00
Huo Yaoyuan
45a9249306 Move implementation of HitRender.Converter to base class using an abstract Converter property. 2016-10-13 21:14:18 +08:00
Dean Herbert
2566d6bfe0 Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Dean Herbert
ac16bffe49 Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
Dean Herbert
aad58532ec Remove getter on Objects. 2016-09-28 15:49:47 +09:00
Dean Herbert
f0284ce57c Use the old naming style for now. 2016-09-26 15:07:29 +09:00
Dean Herbert
1712a142a5 Add proper HitObject expiration. 2016-09-21 13:12:15 +09:00
Dean Herbert
f1688499e4 Bring framework up-to-date. 2016-09-21 13:12:05 +09:00
Dean Herbert
851ef4fbbf Framework updates. 2016-09-11 02:27:42 +09:00
Dean Herbert
753a67fb3d Update to use new transform logic. 2016-09-06 21:42:45 +09:00
Dean Herbert
9e76feb159 Add remaining HitRenderers.
Many general improvements.
2016-09-06 21:42:45 +09:00