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h1or4dme8
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osu-lazer
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6,981
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793
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b135dc1f18cd8f00a7b61cc3aeda3d47e601ded5
Commit Graph
11 Commits
Reshuffle namespaces
Dean Herbert
·
2017-07-26 13:22:46 +09:00
fce580d717
Remove late initialization of head + tail, keep them updated with start time and end time.
smoogipooo
·
2017-05-26 15:53:49 +09:00
c2d3b6c05a
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Update HitObject.cs
Dan Balasescu
·
2017-04-26 14:45:30 +09:00
22be765323
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
smoogipooo
·
2017-04-26 14:12:21 +09:00
28f7e0cdba
CI fixes.
smoogipooo
·
2017-04-21 20:42:13 +09:00
d7477955ac
Remove HeadSamples and TailSamples, combine into RepeatSamples.
smoogipooo
·
2017-04-21 20:04:40 +09:00
748f13501a
Split slider samples into head + tail + repeats + body (the original HitObject.Samples).
smoogipooo
·
2017-04-21 18:49:49 +09:00
a999c42d8a
Implement RepeatSamples in IHasRepeats.
smoogipooo
·
2017-04-21 16:18:34 +09:00
ca824de91c
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e