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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-17 01:03:15 +08:00
Code
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Releases
Wiki
Activity
65,490
Commits
4
Branches
791
Tags
ad69259eb8c2c8c45ede72a01558bb5bd2fe5f36
Commit Graph
28 Commits
Remove unused using statements
Dean Herbert
·
2024-01-26 00:39:29 +09:00
14067c2e57
Add back
ScaleAdjust
to triangles
Dean Herbert
·
2024-01-25 20:37:50 +09:00
56a9b059e9
Implement per-axis triangles clamping
Andrei Zavatski
·
2024-01-23 04:54:27 +03:00
da992ccc55
Rename Masking to ClampToDrawable
Andrei Zavatski
·
2024-01-21 05:20:42 +03:00
1393f52b2b
Change default masking value to true
Andrei Zavatski
·
2024-01-21 04:57:48 +03:00
e003ecb593
Remove local vertex batching from triangles backgrounds
Andrei Zavatski
·
2024-01-20 08:41:34 +03:00
45effdb6df
Adjust with framework changes
Dan Balasescu
·
2023-12-04 08:51:21 +09:00
b56a78c6ec
Update UBO usages inline with framework changes
Salman Ahmed
·
2023-03-16 14:06:35 +03:00
678e8ed736
Merge branch 'master' into veldrid-renderer
Dean Herbert
·
2023-03-14 17:35:38 +09:00
969c0e9c9d
Use ColourInfo.Interpolate where possible
Andrei Zavatski
·
2023-02-28 18:47:27 +03:00
31f58a33ac
Adjust DrawNodes to use UBOs
Dan Balasescu
·
2023-02-25 01:42:55 +09:00
dd9748a25c
Implement masking property for TrianglesV2 background
Andrei Zavatski
·
2023-01-26 09:46:41 +03:00
7cd21e12f3
Remove unused renderer
Andrei Zavatski
·
2022-11-30 04:56:07 +03:00
2eaefcad30
Remove texture from TrianglesV2
Andrei Zavatski
·
2022-11-30 04:09:46 +03:00
3b13ca1167
Fix incorrect texel size calculation
Andrei Zavatski
·
2022-11-29 03:21:59 +03:00
3e277a92e9
Don't draw 0 thickness triangles
Andrei Zavatski
·
2022-11-29 02:36:27 +03:00
ba1717c2ca
Merge branch 'master' into triangles-fix
Bartłomiej Dach
·
2022-11-26 19:28:55 +01:00
fd16e5992b
Compute texel size in the DrawNode
Andrei Zavatski
·
2022-11-26 20:05:34 +03:00
7ab5136e12
Add a few more missing partial specs
Bartłomiej Dach
·
2022-11-26 16:30:52 +01:00
212d78865a
Clamp
AimCount
to ensure at least one triangle is spawned
Dean Herbert
·
2022-11-25 20:14:21 +09:00
b0f14d4963
Change
AimCount
to not consider height
Dean Herbert
·
2022-11-25 20:10:04 +09:00
4cb068ceb9
Make Thickness property auto
Andrei Zavatski
·
2022-11-21 10:32:19 +03:00
ec8532951c
Expose thickness property
Andrei Zavatski
·
2022-11-21 10:20:35 +03:00
14a4de36f4
Apply nullability and clean up conditionals
Dean Herbert
·
2022-11-21 15:02:45 +09:00
9a330c3cdb
Make SpawnRatio public
Andrei Zavatski
·
2022-11-16 15:17:50 +03:00
13cf3fc40c
Replace Scale with SpeedMultiplier
Andrei Zavatski
·
2022-11-16 15:12:57 +03:00
cc4f05f3d3
Apply fixes from original Triangles
Andrei Zavatski
·
2022-11-16 15:02:09 +03:00
109aa37dd8
Implement TrianglesV2 component
Andrei Zavatski
·
2022-11-13 15:31:48 +03:00
81c9ea98e2