Note that this will require a re-import to fix existing beatmaps becuse.. it's stored to realm. Probably not worth worrying about for now.
LegacyDifficultyControlPoint
SliderVelocity
SliderVelocityMultiplier
Velocity
osu.Game.Betamaps.Formats
HitSampleInfo.Bank
SliderMultiplier
SliderTickRate
BaseSliderVelocity
struct
applyLegacyInfoAndDefaults
LegacyBeatmapDecoder
Makes more sense as it's used multiple times in the class.
this makes it easier to edit hitsounds in the stable editor after export because the sample control point effects wont get overwritten by the properties of the hitobject
OmitFirstBarLine
TimingControlPoint
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Closes https://github.com/ppy/osu/issues/21204.