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Commit Graph

53 Commits

Author SHA1 Message Date
Bartłomiej Dach
d66fa09320
Simplify UserStatus to be an enumeration type
There were absolutely no gains from having it be a reference type /
class, only complications, especially when coming from the serialisation
angle.
2023-12-06 18:52:27 +01:00
Bartłomiej Dach
cb823f367f
Simplify UserActivity for serialisability over the wire
Up until now, the `UserActivity` class hierarchy contained things like
beatmap info, room info, full replay info, etc. While this was
convenient, it is soon going to be less so, as the data is sent over the
wire to the spectator server so that the user's activity can be
broadcast to other clients.

To counteract this without creating a second separate and slimmed-down
class hierarchy, slim down the `UserActivity` structure to contain the
bare minimum amounts of data such that the structures aren't overly
large and complex to serialise, but also contain enough data that they
can be used by receiving clients directly without having to do beatmap
or score lookups.
2023-12-06 18:52:26 +01:00
Bartłomiej Dach
17aac0694e
Re-enable connection retrying on discord connector 2023-07-17 19:19:03 +02:00
Dean Herbert
d74b1e148d Make ScoreInfo.BeatmapInfo nullable 2023-07-04 14:50:34 +09:00
Joseph Madamba
afb66d8af4 Make user activity class names more specific 2023-02-12 12:32:17 -08:00
tsrk
da10166628
quality: convert getter property to method so that sensible information can be hidden via an argument 2023-02-06 21:30:55 +00:00
tsrk
bc89f8dc5b
feat: add name and rulset verb display support 2023-02-06 12:44:00 +00:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
andy840119
11a4bb5833 Prevent return the null value. 2022-08-02 22:29:54 +08:00
andy840119
78cc28d75f Remove nullable disable annotation and fix the api broken. 2022-08-02 22:29:54 +08:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
c55c7becba Always use current ruleset to ensure URL is valid 2022-06-15 02:38:44 +09:00
Dean Herbert
1951eb30bc Remove call to RegisterUriScheme
Seems both unnecessary, and crashes the whole came on macOS.
2022-06-15 02:27:51 +09:00
Dean Herbert
0d36495cfc Fix up code quality, use more correct URL and update button text 2022-06-15 02:25:06 +09:00
Dean Herbert
cf82843e3d Merge branch 'master' into jaxxibae/master 2022-06-15 02:15:24 +09:00
Dean Herbert
3799689c7d Tidy up variable naming and layout 2022-06-09 12:32:30 +09:00
tornac1234
caa29e1f9e Removed ruleset rankings request from DiscordRichPresence.cs 2022-06-01 12:05:24 +02:00
tornac1234
bcee9ac438 Removed IAPIProvider from load and unified it's usage 2022-05-30 23:32:55 +02:00
tornac1234
80fa90f65d Removed a useless branch in the statistics request 2022-05-30 23:23:54 +02:00
tornac1234
bc1b20291b Revert "Show beatmap star rating in RPC"
This reverts commit a3f5e2458d.
2022-05-30 23:12:39 +02:00
tornac1234
a3f5e2458d Show beatmap star rating in RPC 2022-05-30 22:39:49 +02:00
tornac1234
0d7fa3b55c Added rulesets rankings updating for Discord RPC 2022-05-30 22:39:23 +02:00
Dean Herbert
42e07b7308 Convert to extension method to avoid recursive calls 2022-03-03 14:15:37 +09:00
Dean Herbert
fab9323707 Replace all legacy ruleset checks with a helper property call 2022-03-03 14:08:48 +09:00
Dean Herbert
bbd3ea5b77 Update all actual usages of RulesetInfo.ID to use OnlineID instead 2021-11-24 15:50:26 +09:00
David Paiva
58d3e66d8b
Update osu.Desktop/DiscordRichPresence.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-11-21 09:36:05 +00:00
David Paiva
5276300c08 Added required changes. 2021-11-20 14:11:02 +00:00
David Paiva
e65826979e Whoops, forgot that comment 2021-11-20 12:41:31 +00:00
David Paiva
abbc13c60f Added Beatmap Link button to Discord Rich Presence 2021-11-20 12:41:01 +00:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Nathan Alo
cc3468b4ab apply suggestions
- make `UserActivity.InGame` and derive that to `InSoloGame` and `InMultiplayerGame`
- rename `SoloGame` to `InSoloGame`
- rename `MultiplayerGame` to `InMultiplayerGame`
2021-08-16 06:32:33 +08:00
Salman Ahmed
a845e96b7a Replace Ranks.Global completely with a GlobalRank property 2021-02-17 08:52:04 +03:00
Dean Herbert
a8530fde9d Tidy up variables and spacing 2021-01-07 00:05:12 +09:00
LavaDesu
7c9f345cd2
Use better naming for DiscordRichPresenceMode 2021-01-03 16:46:25 +07:00
LavaDesu
2e5c67be3f
Add ability to toggle discord rich presence
There are 3 modes: enabled, limited, and disabled.

The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
Dean Herbert
206bf3713e Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Lucas A
b8c63e7944 Apply review suggestions. 2020-11-09 13:39:50 +01:00
Lucas A
e4fb9b4dd3 Display room name on discord rich presence. 2020-11-08 18:42:24 +01:00
Lucas A
ec95cbd0af Don't update rich presence if the rpc client isn't initialized. 2020-01-11 16:03:00 +01:00
Dean Herbert
a5e30859a9
Truncate rich presence status strings to 128 bytes (#7318)
Truncate rich presence status strings to 128 bytes

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-12-25 12:28:44 +09:00
smoogipoo
1a7937bcf7 Apply suggested optimisations 2019-12-25 12:04:28 +09:00
smoogipoo
36dd0e6998 Make ellipsis length into a static 2019-12-25 11:14:40 +09:00
smoogipoo
f1f9e1f658 Don't truncate with exactly 128 bytes 2019-12-23 19:56:05 +09:00
Dean Herbert
b9bc1c954e Disable automatic retry of failed discord RPC connections 2019-12-23 19:50:35 +09:00
Dan Balasescu
bc0c331c33
Merge branch 'master' into fix-discord-rpc 2019-12-23 19:37:00 +09:00
smoogipoo
4302412243 Simplify implementation 2019-12-23 19:34:12 +09:00
Lucas A
125f4286ae Move truncate() to a method body 2019-12-23 10:55:44 +01:00
Lucas A
e2b4e3580c Truncate strings passed to the Discord RPC client to a maximum of 128 bytes 2019-12-22 19:21:21 +01:00