Dean Herbert
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ad3007eaad
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Adjust ILocalUserPlayInfo to expose whether gameplay is in a paused/break state
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2024-10-01 17:53:46 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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6d78218142
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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0d283aa6a3
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Expose LocalUserPlaying from Player
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2021-08-17 16:16:49 +09:00 |
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Shane Woolcock
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f90ac2e76c
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Ensure we assert after the seek has completed
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2020-10-07 18:50:02 +10:30 |
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Shane Woolcock
|
2e0a9f53c1
|
Add test coverage
|
2020-10-07 17:52:39 +10:30 |
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Bartłomiej Dach
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8d9945dea8
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Change until step to assert for consistency
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2020-09-27 11:28:23 +02:00 |
|
Bartłomiej Dach
|
00aea77489
|
Fix potential instability of overlay activation tests
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2020-09-27 11:18:13 +02:00 |
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Lucas A
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589d4eeb52
|
Remove setting.
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2020-08-16 17:18:40 +02:00 |
|
Lucas A
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74a8a4bca8
|
Make testing code clearer to understand.
|
2020-08-13 21:53:17 +02:00 |
|
Lucas A
|
052bb06c91
|
Add ability to open overlays during gameplay breaks.
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2020-08-10 20:13:50 +02:00 |
|
Lucas A
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f8ef53a62e
|
Fix tests.
|
2020-08-07 10:25:51 +02:00 |
|
Lucas A
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242a035f7e
|
Apply review suggestions.
|
2020-08-03 21:25:45 +02:00 |
|
Lucas A
|
25ebb8619d
|
Add tests.
|
2020-08-03 16:04:11 +02:00 |
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