1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 13:17:26 +08:00
Commit Graph

3324 Commits

Author SHA1 Message Date
smoogipooo
6a3601efdc Fix post-merge errors. 2017-04-03 14:22:22 +09:00
smoogipooo
27132958c8 Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-03 14:19:31 +09:00
smoogipooo
74bd427997 Remove SliderVelocityAt, compute it manually inside hit objects. 2017-04-03 14:12:15 +09:00
smoogipooo
ffe4d0ae4a Remove BeatDistanceAt (does not express distance) and BeatVelocityAt. 2017-04-03 11:48:42 +09:00
smoogipooo
f1b0a12ee3 Rename BPMMultiplierAt -> SpeedMultiplierAt. 2017-04-03 11:48:15 +09:00
Dean Herbert
b8dbc697f0 Merge pull request #564 from smoogipooo/taiko_drumroll_drawing
Taiko drumroll drawing
2017-04-03 11:18:04 +09:00
Dean Herbert
8ae4d0f7a7 Merge branch 'master' into taiko_drumroll_drawing 2017-04-03 11:10:47 +09:00
smoogipooo
8aa723b6a3 General fixes. 2017-04-03 11:05:15 +09:00
smoogipooo
cd6fdcf029 Rename spinnerRotationRatio -> baseHitMultiplier. 2017-04-03 11:00:59 +09:00
smoogipooo
3920758981 Rename all occurrences of finishers to strong. 2017-04-03 10:59:49 +09:00
smoogipooo
33e10adfa6 Rewrite beatmap conversion to allow converting sliders to normal hits. 2017-04-03 10:54:13 +09:00
smoogipooo
3b672fd842 Lengthen drum rolls as required by conversion. 2017-04-03 10:29:35 +09:00
smoogipooo
b027d0d3b4 Changing duration is wrong, add HitMultiplier.
I don't know if this is the best way to handle this/if there's a better way, but this seems pretty sane?
This could be expanded on in the future to make swells harder/require more hits with a smaller duration.
2017-04-03 10:28:52 +09:00
smoogipooo
1a66755694 Fix second hit displaying two judgements, move hitobjects above playfield when hit. 2017-04-03 10:20:20 +09:00
smoogipooo
0745098783 Cleanup. 2017-04-03 10:04:13 +09:00
Dan Balasescu
0e52bead75 Merge pull request #582 from peppy/general-fixes
Update async load usage to new style.
2017-04-03 09:41:29 +09:00
Dean Herbert
263374a357 Remove unnecessary using. 2017-04-02 17:11:31 +09:00
Dean Herbert
a7f48e0eda Update framework. 2017-04-02 17:07:25 +09:00
Dean Herbert
bfa2e68bfb Container->Wrapper. 2017-04-02 16:17:13 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
smoogipooo
2510a9fd32 Cleanups. 2017-04-02 02:06:58 +09:00
smoogipooo
38bbf2ac77 Fix post-merge errors. 2017-04-01 23:59:44 +09:00
smoogipooo
b4ed8aeb98 Merge remote-tracking branch 'origin/master' into taiko_barlines
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-01 23:57:02 +09:00
smoogipooo
efb589cc08 (de)creases for misses. 2017-04-01 16:34:30 +09:00
smoogipooo
b5ef0ae0d8 consecutiveHits -> rollingHits. 2017-04-01 16:32:31 +09:00
Dean Herbert
d1e3bbb5f4 Don't call Reset() from within TestCaseTaikoHitObjects. 2017-04-01 16:16:34 +09:00
Dean Herbert
782c6bf28e Remove unnecessary usings. 2017-04-01 16:07:54 +09:00
Dean Herbert
d610b9e884 Merge remote-tracking branch 'upstream/master' into taiko_drumroll_drawing
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
2017-04-01 16:02:32 +09:00
Dan Balasescu
9bd19e99ee Merge pull request #579 from peppy/general-fixes
Framework & VisualTests update
2017-04-01 15:44:13 +09:00
Dean Herbert
062d99607b Merge branch 'master' into general-fixes 2017-04-01 15:40:20 +09:00
Dean Herbert
041e4f921a Merge remote-tracking branch 'upstream/master' into taiko_drumroll_drawing 2017-04-01 14:53:25 +09:00
Dean Herbert
904efb2916
Update framework again. 2017-03-31 18:13:24 +09:00
Dean Herbert
01538ed7d7
Fix nullref. 2017-03-31 18:05:24 +09:00
Dean Herbert
2b847aa2f4
Bring VisualTests up-to-date. 2017-03-31 18:00:14 +09:00
Dean Herbert
24d06fa92d
CheckBox -> Checkbox. 2017-03-31 17:38:33 +09:00
Dean Herbert
ba7f1233b3 Merge pull request #568 from smoogipooo/taiko_replays
Taiko replays
2017-03-31 17:27:25 +09:00
Dean Herbert
1110747648 Merge branch 'master' into taiko_replays 2017-03-31 17:10:56 +09:00
Dean Herbert
f42935eccf Merge pull request #571 from smoogipooo/partial-judgements
Implement partial judgements + make Result non-nullable.
2017-03-31 17:07:32 +09:00
Dean Herbert
14fcc197e9 Merge branch 'master' into partial-judgements 2017-03-31 16:53:49 +09:00
Dean Herbert
b078dfdc4e Merge pull request #577 from smoogipooo/accented-interface
Accented interface
2017-03-31 16:46:56 +09:00
Dean Herbert
50c328f1b4
Merge remote-tracking branch 'upstream/master' into partial-judgements
# Conflicts:
#	osu.Game/osu.Game.csproj
2017-03-31 16:46:40 +09:00
Dean Herbert
5d25fa3282
Merge remote-tracking branch 'upstream/master' into accented-interface 2017-03-31 16:38:19 +09:00
smoogipooo
8f37d1ad91 Update to match new replay structure. 2017-03-31 16:20:31 +09:00
smoogipooo
fb6f27a439 Merge branch 'master' into taiko_replays 2017-03-31 16:11:58 +09:00
Dan Balasescu
8773dfcc49 Merge pull request #578 from peppy/framed-replay
Add FramedReplay and use where legacy is not needed.
2017-03-31 16:05:48 +09:00
Dean Herbert
75bdccdc3e
Update framework. 2017-03-31 16:03:59 +09:00
Dean Herbert
3f080ab424
Add some commenting. 2017-03-31 16:01:48 +09:00
Dean Herbert
cf87330f80
Allow SetReplay to receive null. 2017-03-31 16:00:40 +09:00
Dean Herbert
fa7c72a099
Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00
Dean Herbert
0f4b98ce73
Move FramedReplayInputHandler to own file and un-nest. 2017-03-31 15:32:34 +09:00